Make Courage of the Colossus only proc when two or more enemy champions are nearby

EvolvedPik··4 votes·1,317 views

Right now Courage of the Colossus outperforms Grasp of the Undying in pretty much every way as long as you have the hard cc to proc it. Currently it's:

  • Better in early game trades and 1v1's in general
  • Better outside of lane
  • Instant as soon as the hard cc lands

While Grasp of the Undying is

  • Unnoticeable outside of lane
  • Delayed for 4 seconds into combat

If Courage of the Colossus's power is taken out of the 1v1's Grasp of the Undying might have a chance of having its niche back. One way to do this is, as the title states, making it only proc when two or more enemy champions are nearby, making it absolutely worthless in 1v1's as it probably should be. Another way is to make the shield scale off of bonus health so it is less effective in the first few minutes of the game, although that would change as soon as the first health item is bought.

5 Comments

Maximum Morde3 votes

:( That ruins it in lane tho. I like it a LOT on Karma and Morgana and they can't really use the other resolve masteries.

EvolvedPik1 votes

Karma and Morgana have Thunderlords, and Karma also has Windspeaker's. If Courage of the Colossus is good in lane then what's the point in taking Grasp of the Undying?

Maximum Morde1 votes

While many champions have other options, that doesn't mean we should strip options away from them.

Grasp, is also a bad comparison because people will just not go down the Resolve tree if their only realistic option is Grasp. That mastery sucks balls right now. Might as well just take Warlords unless you are absolutely forced down Resolve.

WoonStruck1 votes

Grasp of the Undying is absurdly weak atm. There's a reason almost nobody's taking (even season 6) it if they aren't forced down the Resolve tree.

Grasp also only has a 4 second effective CD.

Wînter Fox1 votes

Grasp has its own issues, don't drag CotC down into the useless abyss too

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