Soraka rework idea

nami tf··3 votes·291 views

I once had this idea of reworking Soraka into a "third-person spell vamp" champion. My kit sketch went something like this.

P: Astral Blessing Soraka's resource is Astral Blessing, which has its own secondary bar under her health bar. A full Astral Blessing bar empowers Soraka's next ability. The bar replenishes itself over time, and also fills up whenever Soraka takes damage, damages an enemy champion, or receives a heal. Soraka recovers health whenever she heals an ally or damages an enemy, equal to a base amount and a proportion to the amount done.

Q: Starcall A beam of starlight shines down at a target location, slowing enemies champions in the area. After 0.875 seconds, the star falls at the location, damaging, knocking away from the star's impact point, and stunning enemies in the area. The damage and knock-back distance scales both with ability power and current Astral Blessing. Basic attacks and nearby spell casts reduce the cooldown of this ability by 1 second each.

Cooldown: somewhere around 9 to 14 seconds

W: Astral Infusion Soraka creates a rejuvenation fountain, healing all ally units and damaging enemy units standing in it, healing more the more Astral Blessing is expended.

Empowered: Healed ally receives a damage buff for several seconds, and each of their attacks and damaging spells replenish a little bit of Soraka's Astral Infusion.

Cooldown: around the same as Nami's W

E: Wish On Ally Cast: Soraka enchants an ally, giving them bonus lifesteal and spell vamp and causing them to heal all other team members around it equal to a portion of the damage they deal and take for several seconds.

On Enemy Cast: Soraka curses an enemy. After a delay, the enemy suffers a burst of magic damage equal to an amount of damage they have dealt in the last 2.5 seconds.

Empowered: increases affected ally's movement speed for a few seconds (ally cast); deals more damage and massively slows enemies.

R: Equinox Soraka calls upon all the stars, and they respond by raining down all their light, thus creating a zone around her or an ally, healing both allies and enemies in it for large amounts of heath second. While in the zone, nothing with a health bar can die - towers included (but they don't receive the healing... or should it?).

Equinox is a twist off Kindred's ult, since I figured it works better on Soraka anyways, and I think it's agreeable Kindred has no use for it.

Tell me what you think! All (non-rude) comments welcome!

7 Comments

wishbone251 votes

they just need to buff her a lil more thats all and change her slows and stuns

AgeOfTheMage1 votes

I mean, it seems interesting, ult seems like a better version of a kindred ult though, a bit TOO much healing though, I understand she's a support who heals, but way too much healing, I like the enemy cast for the E, maybe have it be from 50% or 25% of damage they've dealt so that way if its a zed assasinating your adc, they wont die right after. the E has too much healing, remove the spellvamp, have the heal be equal to something of a taric heal. maybe she gets a charge of astral blessing every time she lands a starcall. Overall: way too much healing, and a bit too much damage.

nami tf1 votes

Reading over it, I just realized how many times I said "heal" in the OP XD

The point of my proposed E was to facilitate a teamwide heal now that her old ult is gone. Enabling AoE third-person lifesteal was my idea of that, although it might get too snowbally admittedly. Although with the W fountain, it makes it kind of redundant I guess. Maybe it doesn't need an ally cast at all, in hindsight. And maybe the ultimate should grant some other effect while in the zone, but the point is that the effect should be neutrally beneficial enough that enemies want to fight for it, so Soraka can attempt to outplay them by trying to knocking them out - something along those lines.

AgeOfTheMage1 votes

maybe change some of the heals for buffs, ms/attack speed, ad, etc. the q stun, though on a high cd will become way too strong lategame with 45% cdr(due to support builds) I understand what you're going for, it's a neat idea but I don't think she needs a rework.

nami tf1 votes

I know. I'm just fiddling with the possibilities.

It's one reason I'm designing my own MOBA for no reason except to satisfy my need for appreciating archetypal beauty and battle tactics.

AgeOfTheMage1 votes

That's pretty neat, I would do that but not enough time/resources, good luck!

nami tf1 votes

Thanks!

Good luck to you too in whatever it is you do.

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