How to fix pyke from being a unkillable stealth tank when hes supposed to be an assassin

Ukon3·9/20/2018, 3:54:44 AM·3 votes·1,343 views

hello league boards, im back with another installment of challenger jungler predicts how the game will be fixed and offers riot some advice on how to fix problematic champs or items in their game. You may have seen a previous post about how to fix adc itemization months prior to the changes ( https://pastebin.com/c0E1bABq )

Pyke Pyke , he's supposed to be an assassin support but is just played as an unkillable tank who is perma-stealthed and heals to full whenever hes poked or escapes a catch out. if riot accepts this as a problem, as he is very low interaction to play against as a full tank, similar to season 6 ekko and fizz,

the fix is to have his passive healing scale off of AD rather than as a base value.

seeing as how hes comically squishy when NOT built as a tank, consider AD (and consequently HP due to his passive scaling) be able to give him grey health greater than his set max hp akin to overheal. this is one way to add power to his assassin build without buffing already solid base numbers to encourage a higher risk, higher reward build path. The overheal grey health mechanic isnt as integral a change as heal scaling with ad, but just an idea to add power back to a kit that would likely be significantly hamstrung as a result of this scaling change.

4 Comments

Hotarµ9/20/2018, 3:56:23 AM2 votes

I think you meant to put this post in Memes & Games.

Beatrice falls9/20/2018, 10:16:17 AM1 votes

Grey health should simply decay overtime rather than "oh I leave with 10% hp left, doesn't matter, I'm back in 5 sec with 80% hp".

Have you tried building item 3812 on him ? It's totally bullshit because his heal will out-heal the DoT, meaning he actually gets a flat 30% damage reduction

Ukon39/21/2018, 8:22:48 PM1 votes

another good thing to note is that pyke has the only ability that induces camouflage without a delay. his w is an immediate, on demand escape mechanism that promotes a tankier playstyle of e forward, stealth away, as opposed to stealth in, blow combo. giving his W a "dive" animation so to speak similar to a twitch q would help in creating a champion more towards what he is supposed to be.