I am very concerned with the lack of visual clarity of skins in recent months

Ukon3·11/27/2017, 4:25:21 PM·1 votes·245 views

Hi, long time player here, ill just get right to the point. I feel like recent skins put out by riot have been becoming increasingly difficult to distinguish abilities and even what champion is what. In particular, the most recent blitz skin (whos name escapes me), project vayne, Omega squad veiger, the death sworn line, and i'm sure others i'll remember after posting this i feel like truly lack distinguishable particle effects or stray too far from the original model and particles of the Classic champion model. To me, these skins genuinely feel unfair to play against in high elo ranked games. I know that some of this is a result of not having to get used to them, but the fact of the matter is there are only so many particle effects you can have, and it makes sense that some of them look similar. In addition to this, with all the new particle effects in the game from Runes Reforged, there's even more movement and animations in the game that are becoming increasingly difficult to distinguish from one another. I love the skins riot puts and and think the art and work that goes into them is absolutely fantastic. However, i'm worried that with more skins coming out, and more of them being these higher end, new and very different particle effect design, that, to some extent will lower the integrity of the game

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