LoL Ping Stats Before and After: An Analysis

General Elephant··17 votes·3,161 views

An Overview:

If you haven't seen my original post here it is. This Post is the end result of my work. 137 posts, 40 states, 6 provinces, and 3 separate countries are included. I was hoping for more responses, but this amount of data was enough to get a good idea of how the server move affected how we play LoL. Keep in mind this was not a Simple Random Sample, but a voluntary response collection of data. There is no feasible way to collect an SRS online for LoL pings.

http://boards.na.leagueoflegends.com/en/c/GD/TVVMHyhi-i-want-to-make-a-beforeafter-ping-chart-that-is-state-by-state

While I wanted to paste all of my images right into this post for ease of viewing, it is not possible due to forum limitations and the fact it auto formats pictures and sizes so you'd need to click on each picture to see each chart. That being said I created an imgur album simply to allow for people to fully view all of the information and that is listed below.

Imgur link

This includes All of the charts broken down into digestible changes for before and after the server move to Chicago with the entire Excel Sheet posted for a more complete visual of the data.

An Analysis:

While the little attachment I used as a thumbnail does a good job summarizing the data, I feel like the data should be viewed in its entirety to fully understand who is benefitted and who is hurt in this move. While it is clearly a positive result, there are a few areas that were hurt in the move, namely Alaska and Hawaii.

With the amount of ping dropping a good 15 ms across the board, Riot did somewhat achieve their goal of not only lowering overall ping, but bringing the range of ping closer together. As you look at the charts note how the end results are much less extreme than they previously were, many states ended much closer to the 40-60 range which as a result decreased the standard deviation of average ping. I did not calculate this, however It is clear to see with the visuals and the raw data that this is true.

Most people benefited from the move. I have also noticed that the people who were negatively affected such as the western states, are actually just brought in line with normal ping rates with the rest of the states. I hope this data helps people see what Riot's intentions were, and the amount of success they had with this move. Though it is not to be overlooked that according to my data for the US, they were 6 ping above their target goal of a 50 ping average across the states. This being said an overall reduction of 21.5 ping is very substantial and we as a community are better off as a result.

I did this so that we could have some actual data about the move instead of people guessing or having Riot tell us the move was a success with no data to back it up. I hope this clears the air of any confusion, and feel free to link this to people who may say or believe the the move was not in the best interest of the LoL gaming community as a whole.

28 Comments

PiRoScOuT7 votes

I can't begin to imagine how much work this took, good job

General Elephant2 votes

{quoted}

I can't begin to imagine how much work this took, good job

ty. aside from the occasional OP bumps for 3 days, the actual translation, calculations and charts took about 6 hours. copy pasta formulas OP.

I just updated the original post as the data came in, and translating it from one side to the other took a while, but it was all worth while in my book, I also became an expert at using excel where before I had no clue...

Häßlich4 votes

Yeah, too bad my ping went up by 60... lol.

Seriously, though, people put WAY too much stock in this bullsh*t. Ping is measured in "ms"--that's 1/1000 of a second. This is the time it takes data to be sent and receive a response, so your actual lag is generally about half of this number since the time it takes for your input to be received (without the confirmation data back) is one way, rather than there and back.

Most people need .15s and .25s to react to something, or 150-250ms, so let's average it to just 200ms. If your ping before was in the 90-110 range, that's roughly 1/20 of a second of lag, or 50ms. You may notice this if you REALLY pay attention, but over the course of a 40 minute game, it flattens out and becomes inconsequential, especially as you get a "feel" for it (get used to it).

Add an average person's reaction time of 200ms to a ping of 100ms/2, and it takes them about 250ms (1/4 of a second) to respond to an action. Reduce their ping to 50, and that time becomes 225ms (~1/5 of a second). It's EXTREMELY minor, so when someone blames their "ping" for their actual failure to play well, just laugh.

It's just another thing to blame so they can protect their fragile ego.

Special Note: There are other factors that can influence lag, such as computer performance, so the importance of ping is reduced even more.

hermeneutist1 votes

there are situations when 1/100s makes a difference, for instance trying to land clutch Zilean ults. in fact, trying to summoner 21 at the last second or summoner 11 steal baron... fairly common moves with extremely huge differences in outcome. how about a clutch Morgana shield? or doing some sick Katarina blink resets? even trying to time Alistar's combo becomes insanely hard with lag.

i know because i play NA with 200ms ping, and i used to play my local oceania server with 20ms ping. there is a distinct difference, even after you get used to it.

Maximus Paine1 votes

{quoted}

This is the time it takes data to be sent and receive a response, so your actual lag is generally about half of this number since the time it takes for your input to be received (without the confirmation data back) is one way, rather than there and back.

It's not really half of the number - one way. :-( It's two way because something happens at server level, you get it late one way, you react, and it gets back to the server delayed the other way.

Malix Farwin4 votes

Averaging 79 ping - 90 ping in Cali(don't have cox btw). Not exactly seeing the "success" here.

Wheatloaf3 votes

Hail to the number crunchers.

MadManApocalypse3 votes

I went from 12 ping to about 70-80 (I live in LA area)

But the reason why it is so awful is because of my provider.

Cox suckass Entertainment

BakedLotion1 votes

{quoted}

I went from 12 ping to about 70-80 (I live in LA area)

But the reason why it is so awful is because of my provider.

Cox suckass Entertainment

Well they did say Cox was going to be bad in one of their posts

AutoreactiveCD41 votes

I went from 80-100 avg ping to 65-50. You're telling me if I ditch Cox I can do even better?

BakedLotion1 votes

{quoted}

I went from 80-100 avg ping to 65-50. You're telling me if I ditch Cox I can do even better?

I read on the roadmap riot post that Cox and Verizon would not be running the most efficient route to their servers or something. They said that it would get fixed later, but im not sure if they did yet.

kurthl33t3 votes

I'm in the Rockies and I can confirm that my ping barely changed--I went from an average of about 50 to about 56. I can't really tell the difference.

I do feel bad for poor Alaska and Hawai'i, though.

NTR152 votes

{quoted}

I'm in the Rockies and I can confirm that my ping barely changed--I went from an average of about 50 to about 56. I can't really tell the difference.

I do feel bad for poor Alaska and Hawai'i, though.

I can attest that Alaska is pretty much done for with LoL. Ping went from 60 with occasional lag spikes to 200-300, and now it's a constant 200 with spikes up to 3000.

kurthl33t1 votes

Yikes. Riot needs to do something about that.

General Elephant2 votes

{quoted}

Yikes. Riot needs to do something about that.

about what? they lowered ping for just about everyone, now I am just waiting to hopefully get consistent game stability

kurthl33t1 votes

{quoted}

about what? they lowered ping for just about everyone, now I am just waiting to hopefully get consistent game stability

Sure, it's better or roughly the same for just about everyone, but poor Alaska and Hawai'i can barely play. :( (My mother was born in Alaska and raised in Hawai'i, so I have a soft spot for both states.)

General Elephant1 votes

{quoted}

Sure, it's better or roughly the same for just about everyone, but poor Alaska and Hawai'i can barely play. :( (My mother was born in Alaska and raised in Hawai'i, so I have a soft spot for both states.)

I can see that, and Alaska and Hawai'i aren't as glorious as people make them out to be, it is mostly people just trying to live their lives as best they can. It is a rough life for some in those areas for sure ;( and LoL could make it better, but now the ping makes it impossible ;(

T RexHasTinyArms2 votes

kudos to you sir, well done

JawAndDough2 votes

Eh it was a good move for the average. But do you know what'd be an even better move for the average? keeping both servers up and matching games so people are mostly playing on the server closer to them. That'd provide too good of service to customers though for a little extra investment. Can't have that.

kDrakari1 votes

I'd like to mention that I've also had extremely STABLE ping since the server move. Before I had about 80-ish ping that would often go over 100 for no apparent reason. Right after the server move it went down to 65 with a max of 68, and then a few days later (not sure what happened) it went all the way down to 31 and hasn't been anything else since.

Unfortunately my internet itself has been dropping a lot lately for presumably unrelated reasons. I doubt Riot can do much about that.

Bionic Avian1 votes

Colorado Player here, and I actually experienced a nice drop. From about 70-80 avg to 48-51 avg. It's very great considering how stable it is too. :D

Gorgannan1 votes

higher than average before and after :P

It's ok, I've still gone from g4 to g2 on two accounts while everyone else has lower ping ;)

EDIT: I've also been having spells of between 150-500 every couple of hours, that last for 20 minutes or so.

General Elephant1 votes

{quoted}

Blow average before and after :P

It's ok, I've still gone from g4 to g2 on two accounts while everyone else has lower ping ;)

EDIT: I've also been having spells of between 150-500 every couple of hours, that last for 20 minutes or so.

I think Riot has been doing some intentional stress tests, especially with the server change, I hope it gets resolved soon because it seems across the board people ARE having spiking issues unrelated to what our base pings should be.

Gorgannan1 votes

Yeah I'm looking forward to it being fixed :)

Stellafreyja1 votes

It's odd, because I thought my ping was going to go up after the server move. It actually went down a little bit. I normally average 55-65 ping. My ping is usually between 55-60 now. However, I have noticed more lag spikes since this move.

General Elephant1 votes

Bump

MadManApocalypse1 votes

I'd rather them just get another server up and running, they're the biggest game around after all.

General Elephant1 votes

{quoted}

I'd rather them just get another server up and running, they're the biggest game around after all.

It segments the population and reduces the overall competition. They mentioned how it wouldn't be fair if high elo people got there and never had to face the other high elos from the othe regiion. It would also basically force you to make another account just to play with your friends if you're in a different zone. Also queue times would double

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