Ok this Skarner change is better, now it just needs 1 last push.
Crystalizing enemies with Fracture (E) or Impale (R) now grants Skarner Crystal Charge (the movespeed/attackspeed/mana restore buff from his passive ) for the duration of the disable and reduces the cooldown of FRACTURE by the duration of the disable.
This means when Skarner stuns with his E he gains 100 movespeed, [42% + 6% per level] attack speed, and 3% max mana restore per second for 1 second, and when Skarner uses his R he gains 100 movespeed, [42% + 6% per level] attack speed, and 3% max mana restore per second for 1.75 seconds.
That is nice...but 1 second seems a little to...short, especially since his auto attack proc the stun would take up most of that time.
Can you make it where Skarner Q shockwave can also proc the E stun and make the time stack? Like if I hit a champ and 2 minions with his E and use Q, all 3 will be stun for 1 second and Skarner gets 3 seconds of his buff? I think that would be fair considering he has to be right in the middle of a group of enemies to hit them all with his Q.