New Kha'Zix Passive Idea and why I think it will help him a lot.
Let's start by saying I am no EXPERT at this game that goes SUPER in depth analysis. But this is just offering my opinion, take it for what it's worth. I just have a HUGE passion for Kha'Zix and he is easily my favorite champion in the game.
I've played a lot of games on Kha'Zix and hes absolutely my favorite jungler right now in Diamond.
Anyway, I personally do not mind Kha'Zix kit the way it is. I don't think a champion should be picked up and have a 50+ percent win-rate unless you actually put in the work to learn the champion (Lee Sin for example). Although I think that more changes could be done to better suit his kit.
First, we can start by saying that Kha'Zix weakness is not his early-mid or his damage in general. His Weakness is how easy it is for him to get blown up and detected mid-late game team fights. It's team fights in general that Kha'Zix has a true weakness in. Kha'Zix 9 out of 10 times is positioned to get to the enemy back line in a location unseen or so we assume. He ults to get in position to E in to Q and blow up the ADC/APC. Problem with this is that once he commits if he doesn't get the kill, he has to ult out of the fight before he is bursted down out-classed all together AND also does NOT get to utilize his passive.
I personally think that his main problem lies in his Passive. The extra damage from his passive is NOT needed on Kha'Zix. Nor will you really be in a position during a team fight to utilize this passive because you are too busy positioning yourself in team fights while stealthed to Q the isolated target. As I'm sure a LOT of you have seen the complaints about Kha'Zix being too squishy in this META and being blown up too easily. Now, there are item work arounds, like Hexdrinker is a good option vs APs, Steraks Gage is really, really great item for Kha'Zix SPECIFICALLY for the problem that he has. But, we'll get to that later in the post and why it's a great item that fits Kha'Zix perfectly.
It's pretty safe to say that the extra 110 damage that you more than likely will not get off in a team fight from his passive should be replaced with a passive that helps his play-style. Similar to how Rengar received his Bone-tooth Necklace. The whole theme behind Kha'Zix is to... Adapt... and Evolve... He is not doing that in the current META. Of course that meaning is mainly applied to his ultimate when he evolves his abilities. His Passive should reward him for getting/aiding in kills. He should adapt to how lethal he has been, just like Rengar has.
Introducing, My Idea...
NEW PASSIVE
LETHAL ADAPTION: Kha'Zix adapts whenever he takes part in an enemy champion takedown and gains bonuses based on how many times he adapts. (Basically kills and assist)
3 ADAPTIONS: After dealing 30 percent of a champions maximum health within 2 seconds, gain 10/15/20 (level 1/11/16) bonus Armor and Magic Resistance for 6 seconds. (30 second CD)
6 ADAPTIONS: Leap's range is increased by 100. (This is a current change on PBE actually that could be implemented in this passive.)
12 ADAPTIONS: Void Assault now can discharge a 25 percent slow for 2 seconds when using a damaging ability following Void Assault. (This takes the slow from his old passive and makes it useful for and really fit's his Play-style A LOT more.)
20 ADAPTIONS: Gain's an extra evolution. (Originally the only time you could get 4 evolutions is to win The Hunt Is On! event. This actually makes all forms of his evolutions possible which is something that Kha'Zix is in dire need of.)
Now, back to Sterak's Gage.
Lets crunch the numbers real quick. Let's say that a Level 11 Kha'Zix with a completed Warriors, Mobis, BC and Steraks Gage has 2100 HP (Estimating). Let's break down what Sterak's Gage does for Kha'Zix.
Sterak's Gage Stats +500 health +25% base attack damage ( 20.5 AD ) Passive Grants STERAK'S FURY upon taking 400 - 1800 (based on level) damage within 5 seconds (45 second cooldown). UNIQUE – STERAK'S FURY: Grants increased size, +25% additional base attack damage (20.5 AD Making it 41 AD Total. This is just 24 AD less then what Ghost Blade offers. Which the armor penetration is made up with Maw. of course if the enemy doesn't have AP you can still go ghost blade of course. Remember, this is only level 11. You get more AD as you level up.), and a rapidly decaying shield based of 30% maximum health (630) for 8 seconds. That's relative to 2730 HP. At level 11... On Kha'Zix...
I've been using this item on Kha'Zix for a very long time now and I can honestly say, it is AMAZING on him. It helps substantially on a big problem with him. It is very good to get this item along with Maw. Now that Maw gives armor penetration it's a really great replacement for Ghost blade. The reason being is when Sterak's Gage is popped, Kha'Zix will be below 30 percent HP so Gage shield Stacked with Maw shield and passives really make it a amazing combination of items that you will find yourself using a lot. In my personal opinion while Kha'Zix find's himself AAing in 1v1's / 1v2's, he does not find himself AAing a lot in team fights. Making him not an AA oriented champion. So ghost blade while it is great that it gives you bonus movement speed, just doesn't really help as much since you don't find yourself AAing in team fights.
Anyway I hope you guys see what I vision Kha'Zix to be. Hope you guys take this idea well. I guess you can say this fits his quote "Adapt and Evolve".
TL;DR : Kha'Zix current passive does not fit his play-style and should be changed to something a LOT more beneficial.
0/10/0 and you're fk'd
