Mortal Reminder or LD Regards?

Chimp Joker··1 votes·916 views

item 3033 and item 3036 . Which one should I use at what kind of situation?

6 Comments

Revali2 votes

I usually prefer item 3033 as grievous wounds is usually more useful than a bit of extra damage

cutting down healing on everything like some supports abusing item 3107 as a starter

just seems more useful in the grand scheme of things than maybe 100 extra damage, maybe i'm dumb.

ZephyrDrake2 votes

this isn't even a question. Does the enemy team have good healing? item 3033 it doesn't? item 3036

Armored Yokai1 votes

{quoted}

this isn't even a question. Does the enemy team have good healing? item 3033 it doesn't? item 3036

this is actually legit

Kneelbeforezoth1 votes

{quoted}

this isn't even a question. Does the enemy team have good healing? item 3033 it doesn't? item 3036

as i just wan to add to this if they have a serious lifesteal comp ive seen some scary things in my life mundo,olaf,vlad,draven,soraka....still gives me nightmares get item 3033, if they have tanks get item 3036, i will say i have seen alot of squishy team comps lately if thats the case i dont recommend either if lifesteal isnt a problem getting item 3147 or item 3139 even item 3026 can fill that slot

Tactical Poro2 votes

Well let's look at the passives. One passive gives you % damage based on how much health the opponent has. This is a big damage boost to anyone who has more health that you. The other passive inflicts grievous wounds which would reduce the healing of enemies hit.

Passive One: More damage. Passive Two: Reduced healing.

From there it's all about the situation. If you're playing a game where you come across heavy life steal / healing / regen on a champion (think Mundo, Volibear passive, Aatrox, etc) then reduce healing is going to be way more effective since they have uber heals in combat. Also if you are sparring against an heavy life steal adc a lot throughout the game the reduced healing will be way more effective.

If you're facing champions that are solely tanks with little self healing (think malphite, nautlis, etc) then the raw damage is going to be more beneficial to you.

Exceptions come when you find yourself in a game where everyone has more or less the same health. In this case the % damage is useless for you. It does nothing and is a poor decision to buy. Maybe even Last whisper as a whole isn't a worth while buy in this situation.

There's many scenarios where ones better than the other. It all depends on what champions you're facing, or how the enemy is itemizing.

SlashStriker2 votes

mortal reminder - vs healing Dominik - vs health stacking

both vs Mundo I guess... because he is going to stack health and gonna get healing

i would prefer Mortal Reminder because its gonna reduce the healing of many champions. ADC can get 100 to 300 health on hit if they build crits with lifesteal

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