Hey Boards! Lets all talk about Diana!
Hey guys, Fisk here! I am a plat player with lots of experience with many champs on many different roles! Diana, has recently been peaking my interest and I plan on picking her up into my champion pool very soon! Here is my dilemma, I know she is due for a rework riot has been very clear about that and I'm really interested on where she goes HOWEVER I don't want her to lose her identity as a champion (in gameplay just as much as lore)! I would love to brain storm with all of you intelligent, and unique people on ways to fix her so she becomes less Feast or Famine in her gameplay and has more consistency while still being a balanced champion. I will add these ideas and reworks to the list below (mine is #1 as you can see haha) My thoughts on this are : WAIT BEFORE WE GO! NO NUMBERS! We can get to those later! I would just love some concepts and I'll bet riot wouldn't mind some community ideas!
- I do play mostly jungle when I play solo queue (along with support) so this might be skewed towards that but these are MY THOUGHTS (pls don't hate me mid laners). I believe that Diana would do VERY well if she was shifted to become a more bruiser/assassin hybrid (think evelyn or rengar in this aspect). This would most likely shift her toward a jungler/initiator role since she would become beefier and therefore have to sacrifice some of her power (most likely coming out of her damage as bruisers generally like having the better CC abilities). I believe this would make her role in a team comp more concrete, it would give her more options in where she could go as a laner and jungler AND it would allow her to survive better without an out as she would be tanky (why would you need to run away if you're a tank?). The way I see this happening is: Her passive scaling is lowered but her base damage on it is raised (helps with clear and lets her build tank). Also the attack speed on her passive is raised. Also now Diana's passive and abilities that specify this trait can consume moonlight to deal damage. Next her Q, I don't really have a problem with this ability at all, I think its balanced. The only change I might make is making it so moonlight does not vanish as soon as she uses lunar rush on one target (I'll talk more about this later) but instead just giving it all a set amount of time massively increasing her mobility. Next, her W now will slow (stacking for each part of the shield that is hit, can only stack 3 times) and applies a stack of moonlight if all three stacks are gained. Now here is where it starts to get weird! I know lots of people have probably heard this before! It's because its a functional idea! Lunar rush is now her E! Crazy right? Well not really! You take ALL of the damage off (yes folks! 100% well.... Almost..). BUT now it stuns the target (bright flash of moonlight) for a short period of time IF you landed the moonlight (see what I did there? even more wonderful Kit synergy! also it can stun multiple people!) Also it will consume moonlight if it is applied (from the passive piece). So now if you land it you get damage and a short stun. Also! It is now a skill shot and NOT a point click! YOU ACTUALLY RUSH TO THE LOCATION YOU CHOOSE . Also (this one is big this is the "I'll talk about it later piece") IT DOESN'T fully reset with moonlight and there is a cap to how much it can reset (45% limit 15% per target rushed through) ! This would solve her presix ganking problems, would help her set up ganks if she's laning, would help her engage etc etc etc. This would be a great change! Now... Her ult! This is the one I really had to think about! Do we preserve the vacuum? Do we scrap it? What do we do?? Here's what I came up with... A. The vacuum is nice to have.... But not really needed. She has plenty of gap close and right now it's basically only there to give her some form of cc (which she does require now but with the other changes I don't really think its mandatory). Instead I decided that diana makes more sense as an initiator assassin. That's who she is in essence. That is what her gameplay revolves around. Its not really about her combo or her powerful autos, its about that feeling of just rushing in on the enemy ADC or mid or what ever it is and bringing the moons wrath down on them. So I decided that mobility and dive potential outweighed the nifty vacuum. Now MOONFALL is a more mighty and meaningful ability. Now Diana will bring the full wrath of the moon down on her target, She begins by leaping (and floating. Sweet right?) in the air. She is untargetable during this. Then she leaps down dealing massive damage to a SINGLE (you now can basically only hurt one person in a burst per teamfight instead of maybe 2/3 if you had CDR) and consuming all stacks of moon light (on the target and in the area around her) and then re-applying moonlight to all targets hit (The idea here is to give her some follow up to this by combo-ing it with your new E to get the stuns and more damage after). Sound familiar? It should. This ability was, in fact, inspired somewhat by sun wukong's ultimate in the game smite but also, by leona. I believe they are somewhat reflections of each other and we should be reminded of that in their kits (I just chose damage over CC in this case). The reason I made her untargetable is Diana, even if made into a bruiser, even with a dash, will still suffer from the fact that she doesn't, and won't ever scale off of tank as well as a tank and therefore (since she initiates) will die. In this you must remember I intend to give her some extra CC and lowered scalings (I know I didnt say it but all of her abilities are gonna have lower scalings now but higher bases in places to compesate) in order to free her up to build tankier. By no means will she be a full tank! I intend to keep her as an assassin, just now, think of her more like vi, in the way that she is more versatile in what she can viably build. Sorry if this is long and grammatically confusing. I wrote it quickly and late at night so feel free to comment any of those mistakes and I will try to fix them! But more importantly give me feed back and I will post it up here also so we can get a really creative mega thread going! Lets do this guys (and girls:)