Velkoz new passive idea
Organic Deconstruction is velkoz's current passive and the true damage is calculated like this: 25+10(Velkoz's level) so 35 at lv 1 and 205 at lv 18. Its very balanced but it scales with level so there would be no difference between a bad velkoz player and a good velkoz player landing 3 skillshots within 7 secs of each other. My idea is to make velkoz be able to infinitely stack true damage! I got this idea from watching the velkoz champion spotlight and I remember phreak saying that velkoz learns how to hurt his enemies more efficiently. That's not the case though since it scales with level. My idea is each time velkoz lands a skillshot, the enemy gets a permanent stack, or X, and X should be added to a new true damage formula: 10+10(velkoz's level)+ (a % of X). Maybe the formula should be tweaked. Then when velkoz lands 3 skillshots within 7 secs ( like how it is currently), the extra true damage would be added. This will help velkozs late game since he has low scalings and rewards players who know how to land skill shots well. This may make marksman velkoz popular since he could apply 2 stacks to 2 targets at the same time and make top lane velkoz popular because of the tanks. The true damage will vary amongst enemies since X is dependent on how many times velkoz has landed a skill shot to that enemy in the game. Remember its just an idea. What do you guys think? Anything you would change?
is fine. The passive does reward better players because all of Vel'Koz's basic abilities are skillshots and his ult is slow moving.