My Only Complaint About Hextech Crafting
Now don't get me wrong, I'm grateful for the free stuff and everything. I also agree that it's fine to have limitations on the free stuff. However I think one limitation in particular is a little excessive. That one limitation is the fact that once you've earned a free chest while playing a champion you can't earn another while playing that champ for the rest of the season. Practically an entire year. This creates a few annoyances that aren't fully necessary given how unproductive individual chests can actually be towards unlocking things and the fact that an S- or higher is needed to get them anyway. I'm not saying the limitation should be completely removed, I'm just saying it should be shorter because of the following minor issues:
- If you and you friends are all playing your favorites champs and one of you get an S rank, none of you can use your fav champs to unlock chests for the rest of the year, drastically reducing your chances of getting more chests. This isn't even restricted to people who play too few champs. In just a month you lock out four favorites, eight in two, by the third month even a pro will have sealed all the champs he regularly plays. Sure this encourages finding more friends, but finding new people to play with that have their favorites also available for chests is not a simple thing. Even then, you are having that new person carry you through champs you don't normally play, making it harder for him to carry you.
- This is a bigger issue for lower skill players that don't have the mechanics to branch out successfully. Imagine being a new player with few champions, finally finding a champ you are really good with, only to be sealed away from unlocking a chest with them for an entire year. Again not saying the limit should be gone, but this would feel awful for a new player.
- Certainly this encourages branching out to more champions, but it also discourages it to a degree. Why play a champion you don't normally play any longer than it takes to get a chest instead of playing your preferred champion? Neither will get you a chest. A shorter period of lock out would solve this as you are going to play that fallback champ more often.
- Taking one of your favs and by fluke having a bad game but someone in your pre-made getting an S and locking out that favorite from earning for a season would feel really bad. For a whole year you cannot get that chance to shine, unlocking a chest for you and your pals with the champ you can normally S rank with. Feels bad man.
- Also getting multiple S ranks on the same pre-made feels wasteful. This is the most minor of the issues though.
All of these could be mitigated by reducing the lockout period somehow. It doesn't have to be by a lot. It's just that a whole year is a bit on the long side.
TL;DR: Winning a free chest on your favorite champs locking you out from doing so again for an entire season is way too long a lockout and creates unnecessary issues that feel a bit bad and outright over-restrict newer players.
EDITED FOR CLARITY