To Riot, From a Caitlyn Main 2: Hextech Boogaloo
I posted a thread imploring Riot to provide some sort of buff to Caitlyn, preferrbly dealing with how fiddly her traps' trigger range seems to be these days. If you didn't see that, here it is: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/fkPoEHhB-to-riot-from-a-caitlyn-main
Now, I bring this new thread talking about the status of Caitlyn after her 6.4 buffs and a minor nitpick I have.
First of all, the best buff IMO was a quality of life adjustment that adds a visual indicator of what the trap range is. This is so helpful in proper trap management. However, my only complaint about any of the stuff in this patch is that the indicator needs to be brighter. Even in plain sight you have to focus on spotting it to see it, and it's nearly invisible in bushes.
The damage buff on them is also very nice. With the traps being sort of hard to trap folk with the prior payout was not rewarding enough for the majority of the game. Now with the buff it feels rewarding as heck when you nail one. Good change that makes the traps not feel so annoying to use.
The 2s faster cooldown on 90 caliber net is also welcome, but not super impactful overall.
All in all, after playing a few games with these buffs I am pretty satisfied. The range indicator could be more visible, but all in all I feel like Caitlyn is in a pretty nice spot balance-wise right now.