Melee Assassins vs stopwatch?
I have been playing League of Legends for two years now and I've never encountered something as crippling as stopwatch during the laning phase. I main specifically Talon (over 700k mastery points over two accounts) and getting first blood on him was up to how well the other player knew the match up. But nowadays, the enemy Lux or god forbid Malzahar can do whatever they want because they realize that a Talon or Zed all-inning would be futile. I do not mind Zhonya's Hourglass because by the time it's finished, assassins are already roaming. It was already bad enough that Talon's passive was nerfed due to how strong it was, it's just overkill now with the addition of stopwatch. I don't feel like it's fair since a good mage is going to poke down an assassin anyway, so why help them live when they make a mistake? (P.S I'm just a salty low elo player)