A little Leblanc nerf idea

centuriation55·3/19/2015, 4:21:54 AM·1 votes·689 views

If LB E did DoT until the stun instead of two chunks of damage. It might seem small but would feel better when you get out of range in it. Also if she wants to do the full damage she needs to commit, possibly exposing herself. Thoughts?

6 Comments

LoRdJeSuS69694203/19/2015, 4:30:22 AM2 votes

I don't think she needs any nefs

Robert Smith3/19/2015, 4:29:05 AM1 votes

It wouldn't work with her Q combo and she is ment to burst down being an assassin. Tics would not be very assassin like

Cindikle3/19/2015, 4:44:12 AM1 votes

Nerf the early ranks of her Q's second damage.

Make her W deal reduced damage to minions at lower ranks. 40/55/70/85/100% R will always do full damage.

Before they reworked her R, her weakness was that she had no waveclear and had to rank Q first. Thus her W had a much longer cooldown for most of the game. Meaning if she used it to deal damage, she has no escape. Thus you gank her.

This returns her back to her pre-rework setup. If you want a powerful Q, you have to rank it. if you want waveclear, you need to rank W. Giving her clear weaknesses.

Even just the first change would make a large difference.

Arya Starck3/19/2015, 4:45:34 AM1 votes

Karma wants her W back lol!

centuriation553/19/2015, 5:10:33 AM1 votes

I was thinking more of her early game. If she can just touch an enemy champion with her E it's too much IMO. By ticking up to the stun it forces her to be in a vulnerable position of she wants to get that stun. It's more of a trade. Now as for the "assassins need burst" comment, the ability would be the same it just wouldn't chunk damage in two portions. As she is now of she wants to stun she still has to stay in range.

67chrome3/19/2015, 5:38:17 AM1 votes

Thoughts?

LeBlanc's medium ~700 range already puts her at solid risk for assaulting targets, as most champions have something pretty nasty they can lob ~700 range. Several melee champions can actually throw themselves that far.

Also - LeBlanc's team-fight damage is pretty much hard-capped at 20% of the enemy team's collective HP. Her cooldowns are kind of low, but not low enough to really be ready when she needs them again, and her reliance on damage just so she can take out 20% removes a lot of CDR options. Most mages can nuke 50% of an enemy team's HP, all marksman can reach that with auto-attacks alone, most assassins have enough in the way of re-sets, auto-attack power, and mild AoE to hit a 50% mark. And then dedicated tanks and supports can often cause the equivalent power of a 50% HP loss by incapacitating almost an entire team by themselves, along with the important strategic functions of initiation a fight and locking down priority targets or counter-initiating and peeling priority allies.

If you hit LeBlanc's early power hard enough where it's ~meh power, there's no reason to pick LeBlanc at all, she's one of the weakest damage-dealers late game due to her strategic weaknesses.