Master Yi and Sated Devourer are straight up cancer.
That is all. Let the downvotes from the freelo riding Yi Masters and Devourer jungler mains commence.
That is all. Let the downvotes from the freelo riding Yi Masters and Devourer jungler mains commence.
I'm gonna play Warrior Yi. Making the world a better place, bit by bit. https://vsmallfires.files.wordpress.com/2013/05/kappa.png
You the real MVP.
Except I still hate you because Yi.
Welp, first game, enemy team's Vi afk'd, but they still won... I couldn't get on top of Vayne and deal dmg to her, our team lacked engage and i went in at bad times... So this is what it's like to actually be punished for your mistakes when building squishy... https://vsmallfires.files.wordpress.com/2013/05/kappa.png
Sated Dev makes alot of champions straight up cancer.
+
+
= cancer.
melted a 3500 health alistar and still had 2/3 of my health
Well, you gotta know how many passive stacks she had. If she had like 10? no surprise.
Nah. The standard 6-8 will do the job. Also, you might like to remember that Red smite does true dmg.
yea i know, but I'm just saying if she had 10 stacks, its no longer cancer, someone let her get 10 damn stacks, theres the issue
Lool. True. *Them not her. Stop forgetting wolfie. :P
Yea but you don't play as Wolfie, You play as lamb, its like saying you play as valor, nah you play as quinn
As much as I agree with the fact that Riot didn't give Wolfie a bigger role, I disagree with your comparison. Wolf and Lamb are one and the same. They were split from the same person. This is a greater bond than what Valor and Quinn have.
I think Riot said that was just a story from lamb, not actually true, but they still are aspects of the same thing, so i guess they are still the same
Has Master Yi ever not been a massive pain in the ass to deal with?
[{quoted}](name=Bermeme Sanders,realm=NA,application-id=3ErqAdtq,discussion-id=qLWwFFBF,comment-id=0002,timestamp=2016-04-01T06:00:55.377+0000)
Has Master Yi ever not been a massive pain in the ass to deal with?
He was at his worse when AP yi is viable, Sated/RageBlade/Tank Yi is pretty damn close. But due to the recent nerf he has to build more AD that HP items to get that stupid amount of damage
Omg the horror don't remind me about AP yi
ap....... tryndamere
-RUN AWAY SCREAMING IN HORROR-
Release Xin.
{mic drop.}
I just want sated devourer gone. It brings nothing positive to the game
Zed will always be cancer, safe assassins will always be cancer.
cough cough*

[{quoted}](name=yuong god,realm=NA,application-id=3ErqAdtq,discussion-id=qLWwFFBF,comment-id=00060000,timestamp=2016-04-01T14:49:25.201+0000)
cough cough*
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Don't get me wrong, I despise all of those assassins as much as Zed. As I said, safe assassins shouldn't be a thing. You also forgot the cancer fish.
Honestly though, I don't think Akali belongs there, she might be bullshit, but she isn't safe.
what?
akali safe assassin?
go play her plz
ult the enemy adc, kill him then
1- go full yolo and try to get more kills
2- hide in shroud hoping your team can help you and curse the enemy that has oracle alteration or pink ward
I retired Master Yi after this last nerf.
RIP TankYi.
yeah you'd think that wouldn't you? except I just played a game where the Yi built Devourer, Rageblade, Titanic Hydra, Deadman's Plate, Beserker's Grieves, and had a Vamp Scepter. still did entirely way too much damage easily capable of 1v2, 1v3. not dead. still bullshit
Seems like a waste to build Titanic Hydra on Yi now.. And with that build? Not only did they nerf the Hydra, he has barely any health in that build to make use of the passive. That's odd to me. Either way, Yi can still get out of control if you don't have the team to counter him. If you see someone pick a Yi, then load up on the CC on your side and you should make quick work of him (assuming he doesn't get fed early).
lvl 18 still has around 3K health after having built 500 health from Dead Man's and 450 from Titanic Hydra. might have had the health stacking mastery as well for the 300 health. and might have had health in his runes or the 45 from the right side of the mastery page. 3K health is plenty to get damage out of Titanic Hydra. I've played against many many Yi's in the past day and all of them are still building Bruiser cancer Yi where he can't die and still deals fucktons of damage.
No way he had the health stacking mastery, fervor of battle is too good of a keystone to pass on for him.
Won't be any good to him if he can't survive long enough to make effective use of it.
with having intargetability up every 3-5 second,and that and ulti even the heavy cc champs have trouble with him. Intargetabilites should be removed, everyone thinks they are toxic and unblanaced if combined with high mobility and damage

you forgot 

Yeah, there is no counterplay to untargetables except hoping to bait them with a joke animation or something, lol.
I truthfully never understood how Fizz gets to be untargetable. All he does is jump on his stupid trident, its as if people don't know how to aim 2 feet higher.
At least the rest actually make sense. Yi is going so fast he basically goes invisible, Vlad literally turns into liquid, Zed turns into a shadow, or gas.
Nami ulties, sending forth a fucking Tsunami Fizz: I got this. stand on pole "gracefully" then he goes for a penta, and begins striptease dancing in pole-.-
how to counter yi...
pick
or
they destroy him
bitch please he can castq before
and
ultimate will go on a full cooldown.
was nerfed (though still ocassionally good) yi can gang sucessfully on lower lvl than WW, and can counter jungle him as his heal has greater scale even without building ap. Then Yi can just go trhough whole enemy team and beat ww due to stack advantage. (also if ww ulties yi, the adc on yis team can roam freely or just shoot down ww while he ulties.)
Yi wouild need a new kit already and different scaling.
how to counter yi... pick
or
they destroy him
in world where qss doesnt exist
in a world where yi builds QSS is a world where he is less tanky and more killable

i took that into consideration mercuials is not a good item on yi tho
35MR, 10% Lifesteal, cleanse+speed buff, and tied for highest raw AD item. He's technically less tanky than with a Maw which gives a shield and 50 MR. But it's really not that huge a trade-off on Sated Yi. Between the spamable untargetability and 70% damage reduction on max rank heal, Mercuial is often a better pick.
you don't buy mercuials as yi just stop and admit you're wrong you are useless
you don't buy mercuials as yi just stop and admit you're wrong you are useless
Accurate username is accurate.
If you have an argument, actually HAVE an argument, please.
It's "arguments" like this that make me sympathize this Dominik Destine. It's hard to wage war on opinions. (Being an ass doesn't help though.)
Isn't Dominick Destine one of the people who feel like they're correct in every argument because he's in high elo?
Yes. That doesn't mean he's always wrong though.
Like I said: he's an ass. But at least he's a coherent one. And able to defend his position. That still puts him in higher regards then half the forum community in my book.
That's true, most of the Boards won't even argue anything. They will just read a quarter of your post, downvote you, and then say something like "lol noob stop trolling".
http://www.leagueofgraphs.com/champions/items/masteryi
Gold+
Maw: 14.9% popularity, 63% win rate ; End item: 2.6%, 66.6% Merc: 5.3% popularity, 66.1% win rate. ; End item: 2.5%, 65.8% GA: 3.5%, 65.1% ; End item: 3.2%, 64.9% SV: 2.7%, 60.5% BV: 2.2%, 61.8% Zz: 0.5%, 66%
Maw is third item twice among core builds with 2.9%/62.7%, and 2.8%/63.6%.
Diamond+
Maw: 16.2%, 63.5% ; End: 2.1%, 58.8% Merc: 5.8%, 68.4% ; End: 2.3%, 69.6% SV: 2.4%, 67.8% BV: 2.4%, 58.9% ; End: 0.7%, 66.7% GA: 2.1%, 73.5% ; End: 1.8%, 69.0% Wit: 0.5%, 64.5% Zz: 0.4%, 73.1%
Maw is third twice again amung core items with 4.3%/65.2% and 3.3%/62.0%.
looking and leaguegraphs and Lolking top players it's hard to get a good idea of what they build (since you can only see their last 5 games). But for the most part, it seems they all build glass cannon with one or two defensive items (Ghost blade, Maw, Frozen, deadman's etc.).
From this we can gather that Maw is definitely his most popular MR item. His most popular defensive items seem to be deadman's and Gage (big shock there[/sarcasm]).
Maw's presence as both a popular end item and core item would suggest it's usefulness at all stages of the game. It being close to Titanic would suggest they're often interchangeable. Ignoring core build items, Merc still holds a relatively high popularity with the 17th highest win rate. But if we remove obvious "off-" or "win more" picks (Items with less than 0.5% pick rate), it ends up as the 5th highest (behind frozen mallet, Tri-force, Zz'Rot, and Dusk Blade). For D+, it's 17th again, but 6th modified (behind GA, BT, Thorn, Sun, and TF). Unfortunately, I don't know of any site that records (and displays) full builds and build orders for top players. (Lolking and graphs only show players' most recent games.)
This data suggests that Merc is bought situationally. Personally, I expected it to be used more; but I'll concede the popularity point. However, it's strength as a situational item is very clear. His overall win rate has a noticeable increase just for buying it; as little as 4.9% when compared to his 7 most popular items (D+). Therefore, claiming that "you don't buy mercuials as yi" is flat-out wrong. The data still shows it's incredibly powerful.
bro you don't need a wall of text to prove i'm right look at those stats and see that i'm right
I... Wha.... huh?
Do you read? Or did you just ignore most of my post?