Riot can we please try 5 bans per team? Maybe even 4?

JerulEon··34 votes·1,764 views

Honestly, sometimes I kinda want to see other comps in LCS instead of the same 5 junglers and Sivir/Lucian/Ashe botlane. Think of all the potential underused comps that people could play and not just go for the strongest picks.

Also, all the bans would leave breathing room for the other 100 champions to be played in competitive and dynamic que.

28 Comments

redfeenix6 votes

Its simple.

Do a Lottery system for banning.

How Banning works:

First 30 seconds of Champion Select - ALL players select a single champ to ban. If you dont wanna ban anyone, you're not forced to.

After 30 seconds, bans from both teams are revealed. If there are duplicate bans (eg both teams ban Vlad) Nothing happens, vlad is banned. There will be different AMOUNT of bans per game, with a maximum of 10 bans if every player selects a unique champ.

This way EVERYONE has a ban choice in chap select, there will a variable number of bans per game (so its not fixed 6 or 10 or whatever), and champ select will be MUCH SHORTER because everyone bans at the same time, instead of one after the other.

let me know if you guys think that is a good banning system, or we should stick with what we have.

Rivuo3 votes

{quoted}

Its simple.

Do a Lottery system for banning.

How Banning works:

First 30 seconds of Champion Select - ALL players select a single champ to ban. If you dont wanna ban anyone, you're not forced to.

After 30 seconds, bans from both teams are revealed. If there are duplicate bans (eg both teams ban Vlad) Nothing happens, vlad is banned. There will be different AMOUNT of bans per game, with a maximum of 10 bans if every player selects a unique champ.

This way EVERYONE has a ban choice in chap select, there will a variable number of bans per game (so its not fixed 6 or 10 or whatever), and champ select will be MUCH SHORTER because everyone bans at the same time, instead of one after the other.

let me know if you guys think that is a good banning system, or we should stick with what we have.

Thats pretty smart actually

Jetjoe5 votes

Its a great idea, too bad Riot wont see this because their heads are too far up their asses

redfeenix1 votes

heh i'm sure they check the boards @Meddler @GhostCrawler

Jetjoe1 votes

Lol they dont

Jetjoe1 votes

I could post Riot tantarums nudes on here, if no one reports me, he wouldnt ever know

Spoofghoul7 votes

except this has one big flaw

the bans are part of the game

you see an opponent banning malphite and soraka? hmm maybe they are planning a siege comp so you ban xerath and caitlyn

you see its part of pick and ban strategy which is also part of the game

i do want 5 bans though in return a more limited ban timer like maybe 20 seconds and if you dont ban tough luck u lost ur ban and now your team can only ban 4

anyway im all for 5 bans but not your way eventhough it doesn't seem that bad it removes part of the game and strategy

Immortal spax1 votes

Lol, in soloQ people ban just the broken of the patch, their counters and the cancer champs.

If you really think that people do this you are day dreaming.

In LCS they just ban some main(for example soraka to adrian, bard to aphro)

DænariusKhølerin3 votes

They do in LCS, but they also predict what the other team wants to pick based on those bans, so they ban accordingly.

Rian1 votes

In my opinion they should merge pick and ban into one process. This way the team could react to picks during the whole pick and ban phase not just at the begin.

DænariusKhølerin1 votes

But in LCS they kind of need to see those bans because then they have some idea what the enemy team is going to pick off of them. Maybe it wouldn't be as much as an information loss as I think it may be, however.

Rivuo2 votes

ill be down to make a daily give us 5 banns thread if you do.

Chess12 votes

5 ban the jungler and pick the other jungle next thing you know the other team has to yorick jungle

Kitty Clarissa2 votes

there is still alot of junglersMasterYi Sejuani Warwick Amumu Rammus Graves Gragas Jax Shyvana Shaco Fiddlesticks Pantheon RekSai JarvanIV XinZhao Evelynn Nidalee Elise Skarner Trundle Sion Poppy Nunu Diana Quinn Khazix Rengar can all jungle so 10 jungle bans wont kill the diversity

Chess11 votes

[{quoted}](name=CPU Vert,realm=NA,application-id=3ErqAdtq,discussion-id=q0RbAnjw,comment-id=00040000,timestamp=2016-07-22T07:09:38.609+0000)

there is still alot of junglersMasterYi Sejuani Warwick Amumu Rammus Graves Gragas Jax Shyvana Shaco Fiddlesticks Pantheon RekSai JarvanIV XinZhao Evelynn Nidalee Elise Skarner Trundle Sion Poppy Nunu Diana Quinn Khazix Rengar can all jungle so 10 jungle bans wont kill the diversity

yes but 5 banning then picking the best jungler that you left up while leaving them for a trash jungler will be abusable in competitive

420 grams1 votes

Nah, banning takes too long as is and is frustrating when someone towards the end leaves, so why make it take longer? Plus, itd be unfair to ban 5 picks in the same role, then pick one, plus whatever they ban.

Rivuo3 votes

{quoted}

Nah, banning takes too long as is and is frustrating when someone towards the end leaves, so why make it take longer? Plus, itd be unfair to ban 5 picks in the same role, then pick one, plus whatever they ban.

They can just lower the amount of time it takes to pick by 3 seconds each which would fit perfectly

Cheekynorth1 votes

Copy paste from "RedFeenix"'s comment

"Its simple.

Do a Lottery system for banning.

How Banning works:

First 30 seconds of Champion Select - ALL players select a single champ to ban. If you dont wanna ban anyone, you're not forced to.

After 30 seconds, bans from both teams are revealed. If there are duplicate bans (eg both teams ban Vlad) Nothing happens, vlad is banned. There will be different AMOUNT of bans per game, with a maximum of 10 bans if every player selects a unique champ.

This way EVERYONE has a ban choice in chap select, there will a variable number of bans per game (so its not fixed 6 or 10 or whatever), and champ select will be MUCH SHORTER because everyone bans at the same time, instead of one after the other.

let me know if you guys think that is a good banning system, or we should stick with what we have."

Lucifer1 votes

{quoted}

Nah, banning takes too long as is and is frustrating when someone towards the end leaves, so why make it take longer? Plus, itd be unfair to ban 5 picks in the same role, then pick one, plus whatever they ban.

We can just cut down the timers and have the preselect done in lobby. There's actually quite a few ways we can reduce time and make way for bans.

Erockandroll1 votes

{quoted}

Also, all the bans would leave breathing room for the other 100 champions to be played in competitive and dynamic que.

Riot talked about this a little, but the number of champions, has no bearing on their decision to increase the ban number or not.

Embertine1 votes

One Rioter claimed they didn't want to increase the ban number due to the increase in champion numbers. They said that if they did that they would end up have to eventually allow 30 bans, (That Rioter's words not mine,) and because of that they didn't want to do it.

Hammerpriest1 votes

Same rioter said in the same comment that they were interested in exploring 5 bans per team so that each player would get a ban however.

IceKingChernobog1 votes

{quoted}

One Rioter claimed they didn't want to increase the ban number due to the increase in champion numbers. They said that if they did that they would ened up have to eventually allow 30 bans, (That Rioter's words not mine,) and because of that they didn't want to do it.

that makes no sense

JUlCY AF1 votes

Agreed not enough bans for these cancer champs Gangplank Jhin Hecarim Twitch Vladimir Sona Karma Irelia AzirCassiopeia

RainbowIcee1 votes

Im for having 5 bans but please make it somehow be short, the ban process and picking already takes a very long time. Especially with last minute drops and then it starts all over again.

NinjaGuy691 votes

Also, all the bans would leave breathing room for the other 100 champions to be played in competitive and dynamic que.

There would be plenty of breathing room for the other 121 champions in the game, even if we had 10 bans. I think Ghostcrawler answered a question about increasing the number of bans on an Ask Riot post a few months ago. I believe he said something ridiculous about not wanting to increase the number of bans at this moment because it would hurt role diversity. Which is again, absolutely ridiculous seeing as how there are over 130 champions in the game. But don't worry man, I'm pretty sure he also mentioned that while they have no intention of increasing the number of bans at this moment, they are "exploring the idea". We'll have those extra bans faster than you can say "nerf Irelia".

Mr Vulcanator1 votes

Banning is always "ban the demigods of the patch". If I banned an uncommon pick because of how well they counter me instead of a demigod then the match would suck for everyone.

Narasimha1 votes

Not sure why you think it would increase diversity. If all the Tier 1 picks were banned, then all that would is that Tier 2 picks would become picked. And when those get banned or changed, they'll jump right to the next tier. It wouldn't be diversity, it'd just be forcing some champions to be permabanned and the next strongest picks to be permapicked.

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