Sightstone upgrades should/could have unique ward upgrades.
Right now, the only reasons you want to build
is because they save you an item slot and combine warding and the passive utility it has to offer. Arguably the active portions of each item, especially
and
are too good to give up for the other options available.
I propose new unique passives for these three sightstone upgrades that change the way sightstone wards function or enhance their abilities.
Ideas could include more ward health, persisting vision after death, and a larger vision radius.
Any ideas or opinions?
Thanks for reading.
, but it keeps the spoils of war passive that lets you heal your ally and share gold.
or
. The only times I build it are when I'm ahead and can abuse the active, or when the enemy support builds it so I can use it whenever they do.
isn't taking up a slot. I always build
. I think they all need tweaks to numbers, passives and abilities, especially