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Implement some sort of 'Diminishing Returns' mechanic

Bahuaga··4 votes·543 views

Ok, so, I am enjoying myself in the game for the most part, but one thing that REALLY annoys me to no end is getting chain stunned or chain slowed until you're dead, and you can't to just about anything against (Ex. Ashe...all of her, getting stunned multiple times in succession). So, I suggest implementing a Diminishing Return mechanic, wherein slows/stuns are used so many times on a single target that they are eventually useless for about 3-5 seconds. Not sure if it's got suggested before but I feel like it would make things less frustrating and a little more strategic, in a way.

3 Comments

Qazgir1 votes

How does this make the game more strategic? Chaining CC is important.

Bahuaga1 votes

That's true, but I mean, usually it doesn't take every team member to stun to kill someone. If that, it only needs a few slows or 2-3 stuns. Unless you're trying to down a tanky champ, but usually you just need to use heavy hitting stuff on it.

LilxPaprika1 votes

cleanse / qss / mikeals

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