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Resistances are basically worthless

Bahuaga··6 votes·647 views

So, playing mostly tanky champs, I have to say...there is no god damn point in building any resistances at all when someone builds up either item 3035 or item 3135 cause it basically makes ALL resistances null. Playing as Nautilus one game, I built up a good amount of health, armor and magic resist...and yet I was getting uber shit on by a Jinx, getting hit for fucking 2k auto attacks...2k. That is absolutely retarded. So, you either have to stack pure health, which a good amount of champs can hit you for True Damage, or build up purely one resistance, and still get shit on cause they have 35% piercing. So, if they could ACTUALLY make resistances be viable, that'll be great...

4 Comments

Rebonack2 votes

Not totally true.

To get optimal Effective Hit Points (EHP) you want 2400 HP for every 100 relevant resist against a given damage type if your foe has Whisper/Void.

Of course, that means you need 4800 HP if you have 200 resist. Two hundred armor is pretty much just runes/masteries, Tabi, and one major armor item. Getting 4.8k HP can be a bit difficult. Right now item 3053 is probably your best bet for filling in the HP gap due to its amazingly awesome shield.

50000000000000001 votes

How did you get those numbers? I like theorycrafting, and I just want to know how 2400HP and 100 resist makes the most optimal EHP.

Bahuaga1 votes

Yeah, and building that much HP to make resistances actually useful is ridiculous. That item is a great item but, I shouldn't have to rely on a passive, decaying shield to survive. An ADC or even a mid ripping through a TANK like butter is not fair...not fair at all. There has to be some resistance to that shit...

Mathbalnase1 votes

This just in: 35% of a thing is 'basically all' of that thing.

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