Suggestion on the new rune.. Nimbus Cloak (S2).

ΦmalphintoΦ··15 votes·10,481 views

[New] Nimbus Cloak (S2). "Shortly after casting your Ultimate ability, gain a powerful, decaying movement speed increase for 2s. Increase: 100 Movement Speed. Cooldown: 25s"

Can you guys make it 3 seconds instead of 2 seconds since it being activate after using an Ult already? Most of champions ultimate cooldown is more than 50 seconds while the rune is 25 seconds cooldown. So i think the new rune will be available to use but you can't because Ult on cooldown.

So my suggest is to change it to 3 seconds to get the best use of it, [when we do] 2 seconds just feels underwhelming tbh. Please discussion..

30 Comments

FilDaFunk6 votes

No decay and 3 sec duration. Then, I'd consider taking it on Um er ...

Jaspers3 votes

Nearly every assassin?

FilDaFunk5 votes

So much for mages.

k wìx5 votes

I'd rather get rid of it in favor of new design ideas to begin with. Nimbus Cloak already exists and it's called Phase Rush.

Tormentula1 votes

and it gives access to a MS rune for kiting/going in for champs that would love to option for a domination tree rune or resolve keystone, since it can be taken as a secondary.

Or its still a buff to champs like aurelion sol or singed, both which really didn't have a good rune in that slot and this synergizes well with phase rush.

FilDaFunk3 votes

2 seconds is hardly useful, though.

Votable Jester1 votes

2 seconds is enough to get in range to set up everything else or build up a significant distance if you're running away.

PB4UAME1 votes

You know Vlad's speed up on his empowered Q and how largely useless it is if you're not already in range? That's basically what this rune is. Lasts a bit longer, but the slow decays, and since its giving 100 flat, it will almost always hit the soft cap, and give you less than 100 to start, only to be down to a measly 50ms after 1 second, then gone entirely in the next..

Votable Jester1 votes

It's also only a minor rune and the timing is completely up to you with no warning for your opponent, unlike Vlad's Q.

This could give that extra oomph for Swain to get you with his E after he ults. Or Lucian the extra control early in his ult to make sure it hits. Or Skarner could drag someone back a bit further.

There are plenty of champions who could make good use of a short speed boost.

PB4UAME1 votes

And veeeeeeeeeeeeeeeeeeeeeeeery few of them are mages, like the tree is supposed to be specifically designed for.

Its a much better rune for bruisers and assassins, and makes far more sense in Domination, while leaving Ult Hat, or something similar for mages in their own fucking rune page.

My Waifu Vanilla1 votes

100 MS is STILL going to be greater than like 20% for most of the game which is in line with MOST speed boosts. The decay arguably doesn't belong on a short duration, but it is definitely going to be more considered on a wide variety of champions than ultimate hat was which was HARDLY picked up if you secondary down sorcery. Olaf, Singed, Skarner, Mundo, and other speedy fighters (I guess thats what we can call Singed here but he is honestly in a genre of his own) would all much rather have this since it makes their ultimates much more potent. Singed Ult+Nimbus makes it a lot easier to get in fling range. Throw in Shureliya's and you aren't getting away. Olaf can close a bit more distance at the start of his ult to get you in an axe chain. As stated below, Skarner can drag you a bit further which could lead to kills he otherwise wouldn't have gotten.

This rune is at least a bigger competition for sorcery secondary than ultimate hat was on a majority of champions (since ultimate hat wasn't very good to begin with due to the nature of its stacking and how it works with CDR) and is at least something to CONSIDER on junglers besides the default celerity+waterwalking (will probably take the place of waterwalking since Celerity not only synergizes with it but is VERY good on its own).

PB4UAME1 votes

None of that seems to me to be a justification for removing a heavily used mage rune in the mage rune page, to "compensate" it by buffing bruisers and assassins who only splash the tree as a secondary, and are directly in competition with mages, so its nerfing mages and buffing their counters, in the mage's own rune page. Like seriously, what the actual fuck? This just after massive mage nerfs to itemization and to their base stats, and is paired also with huge buffs to assassins, ADCs and their itemization. Totally seems fair, right?

And I say this as a juggernaut and tank player who would actually benefit from the changes. I disagree with them as they contradict RIOTs own stated goals AND THEIR EVER FORGOTTEN DESIGN PHILOSOPHY AT THE SAME TIME and disagree with them on principle.

Azadethe3 votes

Phase Rush is %. Nimbus is Flat. In other words, Phase Rush will be boosted by it. The problem is..... almost no Sorcery runes left... are Spell based incentives.

The Ults that can abuse this rune the most are NOT mages.

Tormentula4 votes

Yea it needs more uptime (and the decay removal IMO) 2 seconds of MS every 50-120 seconds seems a little weak.

Granted I've been testing it with transformation champs but its not that bad despite the CD just its too short and the decay makes that feel even more apparent.

I think 3 would be fine, or even 4 with a decay.

Tarquin961 votes

I think kassadin might be able to use this,since he will always have r to use for this

KZ Engel4 votes

kass also uses his ult to just get around the map, so it'd be wasted most of the time

hhaavviikk3 votes

I don't even see how this is useful to mages, this does nothing to help their damage or survivability

Lord of Math1 votes

{quoted}

I don't even see how this is useful to mages, this does nothing to help their damage or survivability

Ryze could use it to help him juke more spells while his ult channels.

warpenguin5553 votes

My suggestion is put It in domination because assassins want this more than mages

Tristanl0l2 votes

Fiddlesticks

Mogarl2 votes

Unless it triggers as soon as your ult starts channeling.

I'd like to assume that it doesn't activate until your cast channel/animation is finished though.

Aerial Queen Liz1 votes

[{quoted}](name=The Funkler,realm=NA,application-id=3ErqAdtq,discussion-id=pd0ZGxhE,comment-id=0008,timestamp=2018-05-08T20:13:57.834+0000)

Fiddlesticks

Kennen Rakan

Bent Pixels1 votes

Lmao Zoe is gonna be abuse this.

SO MUCH MS

BrokenRayquaza1 votes

{quoted}

Lmao Zoe is gonna be abuse this.

SO MUCH MS

Yes, I'm glad someone else thought of this

Azadethe1 votes

Depends on if it activates when her ult ends, or when it begins.

If it's when it begins, it's utterly useless, since she can't move for 1.1 seconds...

LuthianDelphi1 votes

{quoted}

Lmao Zoe is gonna be abuse this.

SO MUCH MS

if its on cast most of the two second duration will be consumed by her ult duration

DirigoX1 votes

literally just jayces passive

Friendly Ram1 votes

Maybe just delay the buff till the end of the animation or cast time.

Leonerdo1 votes

If it's 2 seconds after the cast completes then I think it's fine. But if it's starts right when you hit the button, then champs like Fiddlesticks are gonna be sad. Also Zed, Ekko, Quinn, MF, Ezreal, Lux, Karthus (not that Karthus would want it anyways). Really anyone with a non-instant ult wouldn't get much use out of the rune if their cast time wastes the first (and strongest) .5 sec of the effect.

Champs like TF and Tahm Kench are probably ripped off in any case, since their ultimate takes longer than the initial cast time. Unless they get special coding of course. But I think it's more likely that some champion or another is going to be forgotten and ripped off and we'll see a post about soon after the release.

My Waifu Vanilla1 votes

I feel like they would make it work after channels and such. They already swapped how Essence Reaver worked on PBE because when it initially went based off of when you hit the button the item caused Lucian to instantly stop channeling his ultimate to actually get use out of it. It will probably work like Fiddle passive where the timer starts the second you start moving after hitting your ultimate (that means even someone like Xerath or Jhin can use it technically). Even if it doesn't work like that after release I feel like they would make the change since I HONESTLY don't see harm to it and it makes the rune PLAYABLE on a lot more champions.

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