Kog being disabled feels like we have an extra ban
Now I can make bans that aren't done every game :D
Now I can make bans that aren't done every game :D
this doesn't even match how we feel when riven / fio has been disabled.
You spelled Rengo wrong. ;)
You know he took some pretty heavy changes this patch? He's probably fine now that his power curve doesn't feel like an Apollo rocket blasting off as he's maxing W from level 1-9.
he only lost 5% at level 18 so it's not too bad. still doesn't change the fact he's not the hyper carry staple he's supposed to be. Twitch has a higher ending curve than him atm.
he only lost 5% at level 18 so it's not too bad. still doesn't change the fact he's not the hyper carry staple he's supposed to be. Twitch has a higher ending curve than him atm.
Kog'maw's problem in the last patch was not his damage at level 18, it was his damage at level 9.
let me fix what I was saying, I meant that his power curve was fixed, but he still doesn't have the highest ending power of adcs like he's supposed to. Twitch has a stronger lvl 18 rn.
You don't even need to ban Kog this patch, though.
There's two sides to every ban. Sometimes you get the teammate who doesn't read patch notes and still thinks Kog is broken, so will instalock him even if he doesn't know how to play him and now you don't have an ADC.
Bans are as much for your team as they are the enemy (Jhin release)