The one fear I have about the future of this game.
Edit: Downvote me as you will, I'm only mentioning this so people don't start complaining if it actually does become a reality.
That we might eventually only have one damage type.
Riot's way of balancing is now to the point where a champion CAN'T have mixed ratios and they HAVE to be AP or AD, or if we're talking about Vayne, build absolutely no attack damage and just let the 6
's deal the damage. Let's just get to the point, if you are in Gold ELO, look at your ranked tab on your summoner's profile:
https://image.ibb.co/dKtm4w/AD_AP_RATIO.png
I don't really want to count all this but I think it's safe to say, while ignoring tanks and supports and getting people's most played champions that have played more than 20 games, are more than 60% AD champions. I am a mid main, and what I've noticed lately is if I don't play an AP champion (no matter what the hell that AD champion may be) our entire team is full AD. This has been a common trend this entire pre-season with the runes favoring more of the Attack Damage champions instead of their AP counterparts.
You might be wondering what I'm basing this off of, and it's because I'm basing this off of how short games are. Almost every single mage now needs time to scale up and with the attention span of this generation, no one has time for that. They want the most available damage there can be and no one cares about CC unless they're being killed by it. Because the base damage of Orianna, Kennen, Syndra, and so on has been toned down a bit, everyone has been looking for better alternatives.
Every single mage I see now is a cc tank with over 3000 health with just
/
and/or
because building straight burst is less useful for the purposes of survivability. Look, if you have to build tanky AP items to stay alive AND be able to do damage, that is a flaw with the game, yes it's a whole lot better option. But it never used to be like this. Aurelion Sol is a perfect example of this, he HAS to build the same thing every single game because he's suppose to be this annoying champions that perma slows entire teams and doesn't die because his kit just makes all that possible.
If you bought anything else, you can be blown up by a Vayne with 6 Statikk Shivs in less than a second, better buy that extra 400 health since that 435 gold towards that 20 AP won't do much of anything when you're dead.
I made the joke about "why don't we just all have the same damage type" before, but looking at the runes and alternate playstyles, that's slowly becoming a reality. Just look at World of Warcraft, it used to take MONTHS to level to max level back in 2004, there used to be 6-7 damage types along with resistance gear that you HAD to have in the late game. Now everything is the same damage and it takes exactly 2 days to level to 110. One of the head leaders of World of Warcraft quit to join Riot, am I wrong?
That's what this game has become, stupid easy to build against a mage
yet no matter how many armor items you build
... there's no way you can build against a Twitch who negates all that damage with his stupid passive. If they rework
, I will be offically done with this game since he's the only mage I know who can build
while also having 1200 AP and 200 armor and being able to one shot the enemy AD carry in the same manner they kill me, POINT AND CLICK.