hence why i said they need polish. The resolve skill line with conditioning is an absolute joke and really, really should be looked at.
it would be nice if the proc effects did not feel so bad to use TBH. Rolling pots to get a marginal increase in defense is kinda garbage (5% of the 20 ish armor mid laners start out with is literally 1 @ lvl 1 and at lvl 18 the 80 ish AC would only grant 4 extra armor). I would like to see the base armor of Iron skin and mirror shell boosted while having the % increase just occur naturally around the 10 minute mark.
Conditioning should have it's base resists pulled and instead have a variant of nullifying orb. The bonus scalings would naturally be removed leaving a strictly flat number based shield. This should feel like having a baby hexdrinker, while also keeping the boost to both resists past the 10 ish minute mark.
These three options would give you choices based on what you need. I'm going to get countered by the magical damage this champ can poke me with so i'll pick up mirror shield. Similar argument for Iron skin while conditioning would be best in situations where the enemy champ has limited methods of poking you down and you know you can survive laning phase (winning or low dps lane) or the opponent deals mixed damage (so the other two are marginally less effective).
This would allow a better choice TBH and may even incentivise non tanks picking this tree up as a secondary when they get hard countered so they have better sustain in lane