@Riot: Dragon changes?
Considering the current pace of the game, getting 5 dragons seem entirely unrealistic. It seems more as a pseudo objective after the first stack and is really just a burden often times. "Dragon is up, /sigh lets clear it I guess."
Dragon could maybe give bonuses that scale with deficit? I.e losing teams get bigger bonuses. Maybe make dragon more difficult to kill for the team that is ahead somehow?
And as for the whole stalling game argument, don't stigmatize "stalling" a game out because losing teams deserve a chance and shouldn't feel that a couple mistakes early cost the entire game, as per the current meta.