Community Collection of Champion Balance Ideas

Warden Karma··3 votes·1,409 views

Hello Summoners and Riot :)

Since I did not found a similiar Thread, I thought it would be nice to have one, containing "all" the suggestions the Community made for Champions. You can post here Ideas for Champions as well as links. [See Example Morgana ] This Thread will also give you, Riot (hopefully) a better overwiew of what we players want to be changed for the Champions. I hope this Thread can give you a good direction for this :) ** How does it work?**

  • Post your ideas/thoughts/critique as a reply to the respective post with the Champion Icon.
  • If there is none, Post a reply to the OP with ONLY the Champion Icon (e.g. Aatrox) (->"Champion section") DO NOT WRITE ANYTHING IN IT, THEN create a reply to your Post with your Suggestions.(So you end up doing a double post with a reply to your own post)
  • Everything replyed to the Champion Section must concern the respective Champion.
  • Do not forget to be polite and constructive :)

Please think about your suggestions and about your Up/Downvotes for other Ideas carefully as you want to improve this game, right?^^

I will try to summarize things here a bit:

Annie Problem: Too much point+Click; Passive too much zoning [Passive] Add a timer to it, so it does not last forever. [R] Add a Travel time (throw teddy).

Blitzcrank

-Make the fistanimation fit the Hitbox more

Fizz Problem: Too often untouchable [E] higher Cooldown

Karma Problem: Passive is not rewarding enough for using all her kit, it also limiteds Karma decisions, what to Mantra.

[Passive] Reduce Numbers a bit, but make it also proc on shielding (+maybe healing) with a little less than from the Damage part and make it store a a few Seconds. OR move curent Passive to [R] + give her a new one.

Kassadin _Problem: Laning Phase _

**[Q] **+ 10 Base Damage

LeeSin Does not need buffs

Morgana Problem: Tangle last too long + too safe [Q] Reduce base Tangle time by 1 Second. [W] Increase Damage per tick as compensation

Sona Problem: Not competitive

[W] Buff [E] Buff

Riven Problem: She does too much damage for having so much mobility/ Shield

[E] Reduce/Remove the Shield if she is not facing an enemy Champion while using it

Shen

-is fine

Thresh Problem: Overloaded Kit [Passive] Change AP gain to MR gain [W] remove the shield [E] Reduce base Damage gain and increase Ratios.

Vayne Problem: Unfair (high) Damage due to her [W]

[W] Make it scale off something else than MaxHP (AD?Armor?).

30 Comments

Warden Karma1 votes

Morgana

Warden Karma1 votes

I think Morganas [Q] has a too long tangle Duration. A tangle should not last more than 2 Seconds [if its not an Ultimate], especially if it can be used from far with low to no risk. How about reducing the Tangle time by a flat 1 Second and add some more Damage as compensation to her W? She is still a primary Mage right?

[Q] Tangle Duration: 2/ 2,25/ 2,50/ 2,75/ 3,00 -->1/ 1,25/ 1,5/ 1,75/ 2,00

**[W] ** Damage per half Second: 8/16/24/32/40 --> 12/ 24/ 36/ 48/ 60

The Damage should be kinda the same in the end.

Warden Karma1 votes

Thresh

Warden Karma1 votes

Threshs Kit is still overloaded, being a (1#)top tier Support pick since his release. He needs some direction im my opinion. Removing things from his kit will make room for other Supports as well. Sadly I do not know about Threshs "Identity" so I will suggest some things, which I think, as a Tresh noob, could be changed.

[Passive] I think he should not get Ability Power as a Tank Support. Maybe give him Magic Resistence instead?

[W] The Lantern is pretty strong, as it offers "a free flash" for your allies and Vision and a tool to pick up souls and a shield. Maybe remove the Shield?

[E] Removing the bonus Damage. Thresh is a Tank Support with a lot of ultility and shouldnt deal so much Damage himself too in my opinion.

Shroom Junkie1 votes

Thresh

I disagree about his E. Maybe lower the base damage, buff the AP ratios, and do what you said about the passive and it would be better, but removing that bonus damage is making AD/AP/hybrid Thresh(duo and solo lane) just worse and would conflict with Riot's philosophy of allowing champions multiple lanes if they want to.

Shroom Junkie1 votes

Shen

I think nothing should be done to him and they should pretend he doesn't exist. DO NOT TOUCH MY BABY.

Shroom Junkie1 votes

Okay but seriously.

Blitzcrank

I think his fist animation should fit his hitbox a bit more. Especially on the iBlitzcrank skin.

Warden Karma1 votes

Blitzcrank

Warden Karma1 votes

Coriandr:

I think his fist animation should fit his hitbox a bit more. Especially on the iBlitzcrank skin.

Warden Karma1 votes

Shen

Warden Karma1 votes

Coriandr:

I think nothing should be done to him and they should pretend he doesn't exist. DO NOT TOUCH MY BABY.

Warden Karma1 votes

Riven

Warden Karma1 votes

[Taken from the forum]: Make her [E] shielding less (or remove shield), if she is retreating (not facing an enemy Champion while casting).

See: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/UF9yMyeq-rivens-e-is-called-valor

Warden Karma1 votes

Vayne

Warden Karma1 votes

[Taken from the Forum] Her [W] leaving no counterplay (Itemization) as it scales off HP as True Damage.

Lugg1 votes

Fizz Playful Trickster CD HAS to be increased if he is to be anywhere near balanced.

Warden Karma1 votes

Fizz

Warden Karma1 votes

Lugg:

Playful Trickster CD HAS to be increased if he is to be anywhere near balanced.

Warden Karma1 votes

Annie

Warden Karma1 votes

Give her Ultimate a traveltime (make it like in the cinematic, where she throws her Teddy bear, this would make it look even more cool).

Her Stun Passive also gives her a lot of zoning Potential, maybe add some time to it like it stays for 8 Seconds?

Warden Karma1 votes

Darius

darapier171 votes

Sona

darapier171 votes

not even competitive without major w and e buffs

Warden Karma1 votes

Karma

Warden Karma1 votes

Karmas Passive should be looked at. It only procs on her Damage, which forces her into using her Mantra on Q for getting the maximum procs. If Mantraing anythingelse she is literally punished as you will not get extra Passive procs. Also her Passive is only usefull, if Mantra is on Cooldown. Changing the Passive would give Karma more room and she would be rewarded for using all Kit (with the right decisions).

Something like this would be fine: Reduces the Cooldown of her Mantra by 1,40/ 1,70/ 2,00 Seconds everytime she damages an enemy Champion [half for AAs] and by 1,00/ 1,15/ 1,30 for shielding a Champion (including herself) or healing herself with Renewal. Karma can store up to 6/ 8/ 10 Seconds of Gathering Fire, applying instantly after her Mantra goes on Cooldown.

See for more Information: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Ztpc34JN-riot-can-we-do-something-about-karmas-passive

Warden Karma1 votes

Kassadin

Warden Karma1 votes

LeeSin

Warden Karma1 votes

[Taken from the forum] Lee Sin does not need Buffs.

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