Why not adopt the rating system into ranked games?

Feel Apathy·8/18/2016, 1:07:24 PM·2 votes·475 views

Like providing quests for the role you've chosen before starting the game such as : "It's all me boys" - +50 lp if you have 3 consecutive wins as a support role with a grade of A+ or above "I did all I could" - -5-15 lp if you had an S-/+ rating during the match, only losing a total of 1 to 5 lp. "That wasn't hard now was it? " - get a triple kill with kha'zix - +5 lp "Shh you shouldn't leave the lights on" - clear 10 wards in a single game - +10 lp "If this is too hard for you, try an easier game later" -Dying +3 times without having a kill/assist will lose you an additional +5-10-15 lp. "PENTAKILL!" - +250 IP after the game lobby with a guaranteed S+ Rank. "QUADKILL!" - +200 IP after the game lobby "Just because you don't feel like playing doesn't mean everyone thinks the same" - The leaver gets all of the team's LP loss while everyone else gets +50 IP/ "Silent but deadly" - win a ranked game without using all chat - +50 IP + 5 lp.

Some ideas, don't hate me for it. Zac

6 Comments

archerno18/18/2016, 1:42:18 PM4 votes

Only thing important is getting that nexus for getting LP. Doesnt matter how u do it. Doesnt matter what grade u get.

venomous frost8/18/2016, 1:20:48 PM3 votes

Unless it's a challenge for getting wins, people will throw games just to get the challenge completed.

Nothing in this game matters besides killing the nexus

I mean nobody wants a khazix that keeps going in 1v5 to try and get the penta, or only jumps in when he can execute so he can get a penta

KillerPenguins8/18/2016, 1:18:18 PM2 votes

Can't do it, for the same reason they don't tell us what it takes to get S+ People would play just to get these and not actually play the game.