This Janna update on PBE feels like a real joke

Onkel Malte·8/9/2017, 6:13:33 AM·6 votes·470 views

W - Zephyr Mana Cost removed New Effect: If Zephyr hits a champion Janna regains 40-80 Mana and her cooldowns are reduced by 2 seconds.


E - Eye of the Storm Cooldown 10 >>>> 13 seconds Cost increased 70-110 mana >>>> 90-130 mana

If this goes through I'm honestly going to stop playing Janna. Enchanter characters Orianna Lulu Karma have a 4-5s downtime, when using their shield when not building CDR. This new iteration of Janna has a downtime of 8!!! seconds (6 if she uses Zephyr).

Using Zephyr as a harassing tool to reset cooldown times is definetly worth it regarding Janna's Ultimate.

However, losing Zephyr's passive makes Janna much weaker and slower. Also she's losing a huge portion of protection her shield can grant by reducing it's effective usability.

It feels awful to play her like this, and even though I think she needs some tuning, starting to nerf her without any compensation will just leave her as a bad support pick.

9 Comments

Ahristocats8/9/2017, 6:17:51 AM4 votes

still going to play her she's busted atm and needs to be tuned down

and with those changes people might stop telling me that janna is easy, those changes completly change how she should play and which spell should be cast first

Q cd is also being increased by 2 sec

Final Spark Lux8/9/2017, 8:07:27 AM4 votes

Karma Inspire CD COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8 Lulu Help, Pix! CD COOLDOWN: 10 Orianna Command Protect CD COOLDOWN: 9

Idk where you got their numbers, but they're wrong

DoktorKaiser8/9/2017, 9:05:51 AM3 votes

Janna has been a cancer since forever, the most nerfed champion in history of this game for a reason. Does Ori or Karma shield give you 4000 gold worth of stats? No they fucking dont. Her E needs extreme nerfs, even harder than this shit.