In the spirit of the whole "Ranged vs Melee" discussion
Make all ranged auto attacks interceptable. Basically, they would be targeted "skillshots" like Lulu's autos from Pix.
The attacks target you, but if a unit is between you and the attacker (allies, allied minions, neutral monsters, maybe structures) that unit gets hit instead.
It wouldn't be as easy for ranged champs to bully melee out of lane, but they would still have the advantage anytime the melee left their minions to try to jump on the ranged. It would also require more careful positioning for the ranged champs, especially in team fights.
Certain champions could be given abilities that "ghost" their autos for a short time, or certain items could have passives or actives that allow non-interceptable autos.
Might come off as overkill, but it's an interesting idea.
