Azir has been at a 42% winrate for months now...where are the buffs?
No champ should be kept useless for such a long period of time on purpose.
No champ should be kept useless for such a long period of time on purpose.
Riot gave up and conceded they overloaded the living shit out of his kit. Same with Kalista. So he's going to stay down there for awhile until a rework I'm assuming
He is one of the 2 biggest cancer shits and his queen being kalista. The emperor can stay trash.
And I'm guessing Ivern is the duke?
Why do people immediately assume that if a champion has a low winrate, they're cancerous?
Where did I mention winrate?
Not only is he a lany bully he's also a hypercarry with poke, mobility, disengage AND engage. He's simply bullshit, that's all.
Pick Ziggs.
You can thank me later.
Edit: Also, Kalista is sharing a really low winrate with Azir, so if you think that the cruddiest champions are Overpowered, you suck.
All champions have a counter. One counter doesn't make them any less cancer or overloaded.
Who did you play as against him that caused you to rage and scream until you built an eternal hate for Azir?
Was this before or after his constant string of nerfs?
I didn't play against azir. I don't play mid anymore unless I'm trollpicking kha'zix or some dumb shit.
It's facts. Azir is an overloaded monster, he needs a rework before any buffs.
So you didn't play against Azir, you don't care about his winrate or the undeniable fact that he's been nerfed to kingdom come, and you say he's OP simply because "he's bs"?
Do us all a favor and uninstall.
I did, I played kha'zix, I shat on him in lane, he then proceeds to get fed.
My point is my personal experience withh Azir does not matter. I'm silver, my personal experience doesn't matter because of my elo. I rely on logic only. You're still ignoring my point. Azir does too much of everything to be allowed to be viable. Maybe hhe should get one or two small buffs, but he is too oppressive when good.
Do us a favor, respond to all my points.
Azir does too much of everything to be allowed to be viable.
This is your point? It was hard to tell you even had a point because you never followed one.
And, to answer that, he can only do as much as you can. I could pick Jarvan IV and have all those things you listed while, unlike Azir, having burst damage as opposed to Azir's harass and some tankiness as opposed to Azir dying from being sneezed on.
Just because there was ONE game where an Azir managed to come out on top does not mean he's completely busted.
Except he is dominating pro play when he is good? I also said 2 times my personal experiennce doesn't matter and yours neither unless you're platinum 4 and higher.
One difference: Jarvan 4 doesn't have range azir has nor the siege enither. You got so triggered and told me to uninstall and yet you fail to read my point.
Azir is an overloaded monster that simply does too much and when he is good he's shitting on pro play and in the right hands he has next to no weakness. None of your points are even close to legitimate.
If your personal experience doesn't matter, then where is your proof that Azir is busted?
My proof that Azir is in a bad spot right now is that his winrate is in the toilet and people like you are holding on to some by-gone match prior to Azir's nerfs where he ate you alive.
I never got triggered. I simply said uninstall because you had no logic other than "he's loads of bs".
When [CHAMPION] is in good hands, they can hard carry and have next to no weaknesses. This applies to, not only Azir, but every champion in League of Legends.
His domination in pro play and high elo. I've said this before.
You aren't wrong on point 2.
Point 4, that's false. A good garen can still be kited so can a good aatrox. Mastering Yasuo or Azir is simply better than maastering tryndamere or master yi. Even if you play yi well CC still fucks you up, hence why no yi mains higher than master (silencee is a boosted animal Qing with a lulu main)
If you're going to continue the argument that will get neither of us anywhere, you probably should have done so 18 hours ago.
Now, goodbye, I'm going to the Memes and Games section to not bother with people like you.
So you've decided to pull the self-righteous card and completely ignore the actual points and pretend you've come ontop with bullshit like how "JARVAN 4 DOES THE SAME SHIT AS AZIR WITH BURST" You've constantly said I was saying azir was bullshit with no background when I've very clearly stated he's a lanebully with hyperscaling. And you say I need to have played against azir to say he's batshit broken. That is false. All I need to see is azir shitting on worlds and LCS when he's good. And having next to 0 counterplay when good and being able to do almost everything.
This is how Azir works.
He is supposed to be a late game carry. However, unless you are playing a champion that straight up out-ranges him, he is a MASSIVE lane that is extremely strong for mid game with just 2 items and an absolute monster late game. Azir had no weak period to take advantage of because his kit was overloaded as fuck. And before "hurr durr just pick X champ" you should know thats a load of bullshit. You don't get the luxury of picking after you're opponent every game.
So Riot had to dumpster him. For the same reasons they had to revert the Kog rework. Kog was supposed to be a late game hypercarry, but he was strong mid game as well. Azir was even worse because he didnt even have a weak early game to abuse either
I simply said "pick Ziggs" because this idiot seemed to have played mid Darius, lost real hard, broke down, and couldn't think of Azir without hating him.
So I was speaking as simple as possible.
yes he should
They're not buffing him because he is incredibly hard to balance. If he's good he's overbearing, if he's bad he's useless.
He needs a rework first. But to be fair, the only thing that needs to be changed is having his dash removed. Then he can be buffed a shitton.
And then we have this sad champion.

Him, Azir, and Kalista keep trading places for lowest winrate possible.
Him, Azir, and Kalista keep trading places for lowest winrate possible.
Ivern's winrate last I knew was 33%.... let that one sink in.
http://champion.gg/champion/Ivern/Jungle http://champion.gg/champion/Ivern/Support
48% win rate in his intended role, 43% win rate in his off role.
It's risen, thank goodness.
It still sucks, but it's gone up.
azir is fine rn thats why, it's not like he doesn't do some of the highest damage out of all the other mages. He got DPS so high it's sustained burst
This is the only place where people believe a 42% winrate is fine.
[{quoted}](name=Jax Cramer,realm=EUW,application-id=3ErqAdtq,discussion-id=oFtLQLEp,comment-id=,timestamp=2016-10-31T00:55:25.213+0000)
No champ should be kept useless for such a long period of time on purpose.
Just like everyone said in the thread: "He ain't a easy champion to properly balance." Lets go over the facts: -He can create 'damage turrets ""Soldiers""' that last for several seconds, auto attack anything he 'commands them to attack' that are within their range plus they have a AP scaling and rank up'able damage value for their own autos, plus Azir can get attack speed thru the same skill to make them hit more often. It already mixes in quite a bit of scaling. The only thing reining it back is he has a limit of 2 basically, the duration being halved under enemy turrets so he can't have them dive under turrets and poke the enemy champions down while he is way outside the turret's range.
-Those same measures where he could also dash to them gives him a self built in 'wall jumping' mechanic, even if it requires a bit of setup and multiple skills to perform it, unless they actually took the time to lock out that 'gimmick' where he can't 'dash over walls', if not then it gives him quite a insane level of out'play potential with a easy wall escape measure that most champions can abuse for easy dive ins and escapes.
-Lets not even forget about his 'Shurima Shuffle' which sets him up to forcefully seperate part of a enemy team and then proceed to burst them down, especially if he locked them under a tower so they are forced to take a few turret shots if they don't have any minions to block the damage while Azir can throw soldiers out to auto them down a bit as they can end up being forced to take a 'long way' to escape. Hard nerfs down on that or not, its still a annoying combo that can easily decide a team fight.
On this same note, why hasn't
,
and
received nerfs too? They need to be hit too inorder to scale back their potential bully power in turret/resource power house damage moves that allow for long range maul down pokes since they have strong AP scalings and mana costs that don't match up properly to what the kits bring, namely the mana costs need to be jacked up a good deal so they can at least have bad early games as repercussions. :/
Riot has done it before and is doing it right now. Pre-rework Poppy and Yorick were gutted and left to rot until their reworks. I assume they're doing it with Kalista and Azir now; though they're probably of extremely low priority when compared to other champions (Akali, Evelynn, Shaco, etc.).