Shuriman Emperor "re-balanced"... More like nerf city central
Azir.. The Ascended Emperor of the Shuriman Desert, has been a massive target through the few last patch notes.
So far in the recent patches (3 months) (also note that they HAVE made some REALLY good changes too, to actually make him not another form of a ranged Yasuo):
>-He's had his .25 knock-up E CC removed.
>-AA & Q can't hit with more than one soldier's dmg (which is ridiculous considering his HUGE mana cost for just a W W Q E combo, 210 @lvl 3)
>-His movement speed is dropping him to 325MS (which is apparentally supposed to punish him heavily if he makes a bad move)
>-His E now has turret range over Global.. making escaping a bad placement harder, and an easier death frequent.. He has low health already, c'mon..
But we have YET to address:
>-Leblanc's ability to 100 to 50 someone at level 3, and 100 to 0 someone at level 6 (even if no one in lane has a lead yet)
>-Fiora's ability to parry AoE and ultimates alike (such as Bard's Ult, Jinx's ult, Azir's Wall "she can parry THROUGH it on his cast", Corki and Rumble cone etc.
>-The power of
and how if ANY jungle gets it, the other team is screwed and automatically has to CC and/or hard focus them.
>-Morde's presence in bot lane (ADC freq) and how he's able to out-trade ANY normal adc if they get in too close, which is hard to outmaneuver since he's usually paired with a CC/hook tank.
>-Yi has yet to have anything on him touched EXCEPT to "fix" or buff him.
>-And
not having a Cigar but
Esq can.
Sure he's hard to fight head on, but that doesn't mean left or right or
won't help you threaten or kill him, He's an aggressive champ, stop diving him in a straight line, play around his mana bar, his Q CD and the fact that he's squishy.
Simple way to actually play vs Azir. REALLY simple. REALLLY REALLY simple.....
>What do they all have in common??? MAGIC RESISTANCE. Instead of blaming Azir's damage for your deaths because you built 6 damage items, why not get tankier, get magi-res, get SOMETHING that renders his build weaker, "BUT HE HAS VOID STAFF" Doesn't matter, since you want to play
or
or whatever mid laner Riot refuses to touch, get
or
, be aggressive and play around his cooldowns, you take reduced damage and he can only Q once every 6 seconds, move around him, GO IN WHEN HE Q's, and attack, don't blame his damage just because you decided to fight him in his soldier range. Like Riot says on his "tips vs Azir" tab on his champ page: His soldiers are like fire, don't stand in fire.
Comment about if the "balanaces" are good or bad, and don't just say "he's op" or "he needed a nerf". Explain why~~