Graves Shots & Sejuani Bugs
First off, a pretty big bug, I played Graves a match ago and if you orb walk (attack move and animation cancel) too fast, then it uses one of the two bullets but deals no damage and no bullets come out. Like it worked when you fired the first round, but walking right after the first shot and trying to fire too quickly makes the animation run as if he were to fire, it takes the last bullet of the two off the counter, but has no dmg nor the cone fire attached to it. Meaning you HAVE to reload after a two shot animation with only one shot doing damage.
Reproduce by doing these steps:
-Graves enters any lane
-Graves starts cs'ing
-Graves then switches targets too fast while orb walking (mostly happens when switching targets from enemy minion to enemy champion)
The second bug, I don't know if it only applies to Seji (Sejuani) but occasionally when I lock her in draft pick the whole draft selection starts bugging out, the summoner spells become invisible, the chat and some of the player pick circles move partially or all the way off the screen and I can't see who anyone is picking after me, nor can I see my own pick. This has only happened locking in Seji.
Reproduce by:
-Occasionally happens when locking in Sejuani any role in draft pick. (Not really tested if it happens in Norms often)