Ok really with more indirect teemo nerfs?
So, I main teemo. I took smite into the toplane on teemo because it works with nimbus cloak and red smite is really good on him. This last patch you nerfed that. Why? Why do you shit on every diverse teemo build that I like and keep removing things that make teemo decent? I used to like running alacrity because it made my W actually relevant, and you remove boot enchants. I used to play banner zzrot tankmo top. I couldn't really do much if someone just stayed top, but if they left me alone, look out. You removed banner. I played something similar with just zzrot and Mallet. You took out zzrot. You reworked energized stuff to be worse on teemo, nerfing his energizer build. Changes to guinsoos and wits made on hit teemo less viable. Wits went from being a very viable MR option for teemo to trash. You put more tenacity into the game so teemo's blind becomes irrelevant to some people, and there is mobility creep which makes it increasingly harder for teemo to kite, and you put in items like predators, deadmans, and righteous glory which just let even immobile people like Cho and Garen run teemo down and shit on him. Smite teemo top is a thing and you nerf that. When will the nerfs to critmo come in so you can further pigeonhole him into the ap shroom focused build which is countered by red trinket? Every build teemo has which isn't countered by adaptive helm, red trinket, red ward, and blackout, you nerf. Why? His ap build is the least fun to play against. Shrooms half healthing you because you stepped into your own jungle, and him oneshotting the adc because he got close enough to auto q ignite. Tankmo at least required you to misplay for him to kill you, and was the premier "not strong, but just ass to play against build"- which is what i'm told teemo is designed as. The on hit/crit stuff requires him to kite well and avoid cc and he can't oneshot your carries so easily, though he can still kill them, and it has a much lower range than his ap build as his q doesn't provide much damage.
Why is it like this?