Ahri 5.3 changes..
Going over Ahri's W changes, Mana costs for Q and comparing them to past patch notes.
So in 5.2 patch notes, i quote "BASE DAMAGE PER FOX-FIRE 40/65/90/115/140 magic damage ⇒ 50/80/110/140/170 magic damage" for compensation for the DFG removal. Then in 5.3 patch notes the changes are being reverted to DAMAGE 50/80/110/140/170 magic damage ⇒ 40/65/90/115/140 magic damage. She no longer is able to build DFG since it was removed, i thought the purpose of the buffs in the first place was to help her continue to burst people via an assassin point of view, she is still an assassin although i feel like riot keeps wanting her to be more of a "mage". Which in my opionion is note worthy, but from a true Ahri main to the next, shes always been more of a catch someone out kind of person, blow them up then do drag/baron or take a tower cause its now a 4v5 scenario. If she wasn't successful in assassinating someone cause no one got caught out, then mage the team fight.
But now it seems like she was extremely nerfed even beyond comparison. Atleast when she had her charm amplification she could increase her damage output by 20%, now she doesn't even have that... So shes weaker than ever before, then riot increased her Q mana costs? I don't even know what to think, other than the fact that this should probably lower her recent popularity. All the people that picked her up cause she was buffed are now gonna drop her, which works for me. But it saddens me, the compensation for DFG is gone and she doesn't have any damage amplification, unless you go with the masteries that amplify your damage on AA.
Being a main for years now, it always feels like Ahri, but I'm always having to adjust to constant changes.. Which isn't very becoming. You get used to a certain damage output, then its taken away. So then your forced to play with the new stats and it really messes up your gameplay, especially with her increased Q mana costs!?! This is worse than patch V1.0.0.132 where you increased her mana costs of Q (Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80). Now the new costs are even higher than ever before, How is increasing her Q mana costs gonna make a more skillful champion!? I can see nerfing W, for its unavoidable damage, but nerfing skill shots? This in my opinion was not needed. It will force Ahri to play just that much more passive and will force Ahri players to be constantly aware of their mana pool. Which is why in the first place i play her with mana regan runes, from nerfs like patch V1.0.0.132 where her mana costs were so high. Now they just got higher by 10 mana per rank? i mean wow... Making me consider picking up Athenes instead of morellos for better mana management. But at the same time, these overall nerfs make me just wanna rush
into
and skip mana regan item all together.. Idk, we shall see.. sigh
TL;DR Ahri was nerfed big time. RIP, Lost DFG compensation/charm damage amplification, Range nerfs on W & R and then Q mana costs increased at all ranks. My thoughts? Q mana costs aren't needed. 