Ahri 5.3 changes..

Charmed by Ahri··4 votes·3,325 views
Patch 5.3 notes

Going over Ahri's W changes, Mana costs for Q and comparing them to past patch notes.

So in 5.2 patch notes, i quote "BASE DAMAGE PER FOX-FIRE 40/65/90/115/140 magic damage ⇒ 50/80/110/140/170 magic damage" for compensation for the DFG removal. Then in 5.3 patch notes the changes are being reverted to DAMAGE 50/80/110/140/170 magic damage ⇒ 40/65/90/115/140 magic damage. She no longer is able to build DFG since it was removed, i thought the purpose of the buffs in the first place was to help her continue to burst people via an assassin point of view, she is still an assassin although i feel like riot keeps wanting her to be more of a "mage". Which in my opionion is note worthy, but from a true Ahri main to the next, shes always been more of a catch someone out kind of person, blow them up then do drag/baron or take a tower cause its now a 4v5 scenario. If she wasn't successful in assassinating someone cause no one got caught out, then mage the team fight.

But now it seems like she was extremely nerfed even beyond comparison. Atleast when she had her charm amplification she could increase her damage output by 20%, now she doesn't even have that... So shes weaker than ever before, then riot increased her Q mana costs? I don't even know what to think, other than the fact that this should probably lower her recent popularity. All the people that picked her up cause she was buffed are now gonna drop her, which works for me. But it saddens me, the compensation for DFG is gone and she doesn't have any damage amplification, unless you go with the masteries that amplify your damage on AA.

Being a main for years now, it always feels like Ahri, but I'm always having to adjust to constant changes.. Which isn't very becoming. You get used to a certain damage output, then its taken away. So then your forced to play with the new stats and it really messes up your gameplay, especially with her increased Q mana costs!?! This is worse than patch V1.0.0.132 where you increased her mana costs of Q (Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80). Now the new costs are even higher than ever before, How is increasing her Q mana costs gonna make a more skillful champion!? I can see nerfing W, for its unavoidable damage, but nerfing skill shots? This in my opinion was not needed. It will force Ahri to play just that much more passive and will force Ahri players to be constantly aware of their mana pool. Which is why in the first place i play her with mana regan runes, from nerfs like patch V1.0.0.132 where her mana costs were so high. Now they just got higher by 10 mana per rank? i mean wow... Making me consider picking up Athenes instead of morellos for better mana management. But at the same time, these overall nerfs make me just wanna rush item 3089 into item 3135 and skip mana regan item all together.. Idk, we shall see.. sigh

TL;DR Ahri was nerfed big time. RIP, Lost DFG compensation/charm damage amplification, Range nerfs on W & R and then Q mana costs increased at all ranks. My thoughts? Q mana costs aren't needed. Ahri

9 Comments

GigglingAngel3 votes

[{quoted}](name=Charmed by Ahri,realm=NA,application-id=3ErqAdtq,discussion-id=nrQZt1eG,comment-id=,timestamp=2015-02-11T09:31:16.191+0000)

TL;DR Ahri was nerfed big time. RIP, Lost DFG compensation/charm damage amplification, Range nerfs on W & R and then Q mana costs increased at all ranks. **My thoughts? Q mana costs aren't needed. **Ahri

HAAAAA HAAA HAAAA!

Leaf of the lake3 votes

Someone hasn't been looking at what happened to ahri's winrate in 5.2

RazorTS3 votes

She didnt need ANY compensation at all. And you dont understand how big of a deal her Q speed up is

Drunk Rummate3 votes

The mana costs are an artificial way to increase her long term cooldowns. It's a way for them to gate her assassination frequency without nerfing her cooldowns dramatically or loading all of her damage into her ultimate a-la-Fizz.

Mana cost changes were the proper choice with Ahri because she wasn't doing too much damage in bursts, she was just doing it too frequently.

I'm not so sure about the damage reductions though. I always wonder how much testing goes into these patches when changes have only been up on the PBE for a couple weeks. Seems like they don't have enough people testing to get realistic numbers out of it.

Gods Lion3 votes

FINALLYYYY i find an ahri note. i thought no one felt it like me.

i have been a main in year from s3 and have truly loved this champ and the buffs in 5.2 made me feel incredible but now it hurts e to even play her.

i, in some sense, is fine with everything they did EXCEPT the mana increase on her Q that was completely unnecessary. I now find myself at lvl 12 and by the time i do a charm, flame, and Q combo i cant get back into the fight cause i know if i do by the time i pop move again the mana compensation is to high. with this new update i find myself playing very passively as opposed to the "im an assassin with a lot of burst and im not afraid of you" feeling that she gave me. it really saddens me what they did her i mean u already nerfed the fox fire and rush but the mana compensation was to much.

i was gonna finally do my provisionals and use her to rise but now i guess gotta go learn somewhat of new champ, cause i have to look at builds, runes, everything which was really at peace in 5.2......... i mean i dived my enemy in mid at lvl 6 and with the same build that i would have in 5.2 and couldnt get the kill in 5.3.

Back to the drawing boards, hopefully ahri players show how bad the nerf is and they at least reconsider the mana cost in 5.4

Cater2 votes

{quoted}

FINALLYYYY i find an ahri note. i thought no one felt it like me.

i have been a main in year from s3 and have truly loved this champ and the buffs in 5.2 made me feel incredible but now it hurts e to even play her.

i, in some sense, is fine with everything they did EXCEPT the mana increase on her Q that was completely unnecessary. I now find myself at lvl 12 and by the time i do a charm, flame, and Q combo i cant get back into the fight cause i know if i do by the time i pop move again the mana compensation is to high. with this new update i find myself playing very passively as opposed to the "im an assassin with a lot of burst and im not afraid of you" feeling that she gave me. it really saddens me what they did her i mean u already nerfed the fox fire and rush but the mana compensation was to much.

i was gonna finally do my provisionals and use her to rise but now i guess gotta go learn somewhat of new champ, cause i have to look at builds, runes, everything which was really at peace in 5.2......... i mean i dived my enemy in mid at lvl 6 and with the same build that i would have in 5.2 and couldnt get the kill in 5.3.

Back to the drawing boards, hopefully ahri players show how bad the nerf is and they at least reconsider the mana cost in 5.4

Honestly, true Ahri mains have been complaining about the Q mana cost being too low.

Look, managing Ahri's mana is something that Ahri mains had to learn, lowering the cost on her Q only made it possible for her to be played by everyone. The new cost on Q is basically everything Ahri mains could have asked for.

The current Ahri is pretty much ungankable and has an insane amount of sustain. Adding the low mana cost on Q, you can miss a lot of spells and still kill your opponent. Now we go back to the time, where you have to land every Q in order to kill someone, and it is awesome. Even non-mains gonna be fine, since people are dumb and give away a million free kills for Ahri, because they get hit by charm, or stay near Ahri with 0 health.

Also, I would be so happy if everyone would be like you, you know, saying that it feels bad to play Ahri, so you learn another champ.

Charmed by Ahri1 votes

you seen j4's winrate and vi's? they aren't even being touched? How the mass of players play them, they truly are two skill less champions who use their skill shots to gap close then ult you without any upbraid what so ever. pls

Ãli1 votes

Idk maybe its just me, but when i played ahri in the new patch due to her w "faster target" thingy sometimes even when in range/close in range the w will target a minion and the foxfire will all just quickly target that minion leaving close to no foxfire left to target the enemy champ even if they are in range. :/

xSAYx1 votes

Ofc they had to nerf her patch after patch.. i dont get the point of removing both DFG and her E passiv..... and now this crap in 5.3 .... i couldnt even burst down an adc with full build.. like c'mooooon................................... item 3151 Ahri ( and give her old splash back... )

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