I've played a lot of mobas and runes seem really weird.

Flyinguillotine··6 votes·939 views

I've played just about all the major mobas out there, so I like to think about how different games are balanced differently. And the idea of runes seems completely off to me. Riot has a couple of features that give new players a disadvantage, such as making the good champions prohibitively expensive, not allowing the jungle or other important summoner spells until higher levels, etc. But runes seem by far the worst. Who thought, "You know what this game needs? I bunch of out-of-match bonuses that cost a ton. That way new players can have an even harder time against veterans. Wait, what if we made it so that new players can't even buy the best ones? Great idea, write that down Jim."

Riot gives a lot of thought to balance, and they've admitted that runes completely backfired. But why don't they just remove the system entirely and refund people the cost they've sunk into it? That seems like a clean, relatively easy fix for a system that is completely against game balance.

12 Comments

Rákãñ5 votes

Or just have the Runes stuff free? Because plenty of champs require the usage of them to jungle effectively. And the idea playing around with rune builds seems more interesting when you have it all unlocked.

Teridax681 votes

Runes are all stat boosts, though, and if champions "need" them that makes them even less of a choice. Removing runes and just adding their stats onto all champions would cut out the middleman, and then allow for champions and mechanics to be balanced much more easily, since it wouldn't require having to factor in runes, mandatory or not.

Rákãñ3 votes

Its a "choice" of an early of what you want. You can choose to opt for damage, tank, utility, etc. There are plenty moba that use this mechanic. While League is somewhat unique with it's custom sets and layout. But here are mobas that give you a choice for different early game sets. Even mobile mobas have them.

If you're being stupid with runes, then its your fault. We don't need to keep noobs happy all the time by making the game for casuals. They already reduced the numbers and effect of active items. Like DFG. I like the runes how it is. But I support the fact the runes can be free, and they can keep the cash shop for rune pages though.

Flyinguillotine1 votes

aaaaand there it is. We can now safely disregard this person's opinion.

LiveYiOrDieHard3 votes

I think at this point it's clear Riot is willing to gimp player usability in order to rake in a few extra dollars with crappy pay-walls. Runes are required and basically cost your entire level 1-30 savings to fill out any more than the 2 basic free ones. It has been years and they still haven't fixed this. It's greed plain and simple.

The Sword Saint2 votes

"Better" champs aren't more expensive, champion price is 100% based on age.

Flyinguillotine1 votes

If you look at the champs that are aggressively bullshit, then almost all of them are in the highest price range. Whether this is correlation or causation, there's definitely a pattern.

The Sword Saint2 votes

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If you look at the champs that are aggressively bullshit, then almost all of them are in the highest price range. Whether this is correlation or causation, there's definitely a pattern.

That's your opinion. Meanwhile plenty of people notice that the very old champions like annie are the ones who are cheap and also have very low amounts of interaction with their opponents - thus making THEM the ones who are bullshit rather than the modern champions with more complex mechanics and options who I assume you are referring to.

Flyinguillotine1 votes

I agree with you on some points, it's definitely no the case that every dumb champion is expensive (annie as you mentioned, I'd be tempted to add Yi) but look at the people who are banned all the time. Rengar. Khaz. Syndra. Jayce. Zed. All top price tier, and that's just to name a few. It's not 100% but it's absolutely a pattern.

BatchBustsMeta2 votes

I really enjoy the customization runes have to offer. Its one of the big reasons I stick with League over other mobas. That being said they're wayyyyy too expensive, and could totally use a revamp.

ZephyrDrake1 votes

you cannot just "remove runes" every champion is pretty much balanced around having said runes. Remember when armor runes got changed around a bit, making flat armor ones be less effective and scaling ones marginally better? pretty much a bunch of champions got a buff to their base armor to compensate for that since most were using flat armor runes. Now you are telling me that they have to do that for AD, AS, AP, MR, Lethality, Magic Pen, Mana Regen, Health Regen, CDR, Gold Gen, Energy Regen... that is a hell of a lot of work that simply put there is not enough resources atm to do

Korillo1 votes

Game is pay 2 win just like every other "free to play" game

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