Proposed Gunisoos nerfs
how do you guys want Gunisoos to be nerfed? cost more? remove some features? reduce damage in some areas?
how do you guys want Gunisoos to be nerfed? cost more? remove some features? reduce damage in some areas?
I want it not touched at all sine it drastically falls off after laning phase since you have nothing to prestack it with for team fights.
Just because something falls off doesn't mean it isn't too strong as an early purchase, and there are many cases where your argument about prestacking is irrelevant.
Ezreal Q, any champion with Devourer enchant (especially Jax), champions with massive AS steroids (Like Eve, or Jax again) Add to this the fact that not every teamfight will happen in an area completely devoid of ways to stack Rageblade leading up to the engagement itself, and it stays more relevant in the late game than Triforce, a common staple of champions that would use Rageblade, does.
Trinity falls off but it feels far more reliable then Rageblade.
This is however for IRelia who does not get a ragebalde stack from Q
I haven't seen mention of Irelia anywhere other than your name.
And I don't know for sure but last I checked Irelia's Q applied on-hit effects, which a Rageblade stack would count as. If not, in Irelia's case, the damage should certainly apply.
Trust me on this. Irelia's W dopes not give rageblade stacks and I have tried it.
While it applies on hit effects it is technically not an auto attack meaning that it can not crit and is not considered an auto attack in the case of rageblade.
Remove the benefit of double stacks melee champions enjoy. Change the bonus damage to physical so that players can effectively defend against it.
making it physical is a mixed bag tho, because then the armor pen those ad champs will likely have applies to it.
[{quoted}](name=Chocolate Frost,realm=NA,application-id=3ErqAdtq,discussion-id=nfvm7t6i,comment-id=0000,timestamp=2015-12-12T04:19:01.996+0000)
Remove the benefit of double stacks melee champions enjoy. Change the bonus damage to physical so that players can effectively defend against it.
no. the double stacks thing is standard in the game. not just that item. they just need to reduce the attack speed increase and remove the AOE.
no. the double stacks thing is standard in the game. not just that item. they just need to reduce the attack speed increase and remove the AOE.
Oooor.... or, and this is a wild change....
Make the build path blasting wand+tiamat o.e
Why cant guinsoos be a good item? the range nerf on cleave already lowers its effectiveness. Would you rather it be shitty like its previous iteration?
Lowering the attack speed steroid, as well as lowering the bonus stats would help.
It is at least as strong (in terms of stats) and IE and Deathcap (and it should be), so it should cost as much.
It is at least as strong and IE and Deathcap (and it should be), so it should cost as much.
Agreed. To compensate, lower the price of gunblade and swap the build path of guinsoos around to match the price hike; Its current thing is 850+875+1050m totally 2800, yeah?
Lets change it to; 1250+1250+850. (tiamat+NLR+gold) totaling 3400g After that, you just have to increase the AP/AD slightly to keep it in line with the current bonuses. Like +1 to AD/AP per stack.