Keep hitting Cait's Attack Speed

TS Media··63 votes·2,464 views

And we'll keep telling you the same thing.

Its not her attack speed

Because THIS shit is balanced:

http://i.imgur.com/1PfjFjm.jpg

Why do we have to play a fucking minigame because a champ says we have to? This is actually ridiculous AND annoying. Tell me how you see absolutely NO problem with this. We have team fight on our team. We can't split up because the enemy team has TWO adcs (because corki was meant to be an adc LOL), so we can't just nonchanlanty walk around their base. We wanna shove the god damn wave into their base and take their last inhib to pressure the 3 lanes. BUT NO. CAITLYN SAYS WE CAN'T. Unless you're so far ahead that you can ignore the traps because whatevs, you can't do much of anything in this situation. We've even seen this SAME bullshit at worlds. Cait stalls games long enough for teams to catch up as long as the rest of the team aren't utter retards. This isn't FUN. This isn't BALANCED. Stop pussy footing and hit the problems. Because it is a problem.

Its not that I don't appreciate what you're doing, I do. There's lots of champs with wave clear etc that makes it difficult to siege. But when you add wave on top of this bullshit, that's when it really escalates the problem. I don't wanna sound like the millions of other people saying the same thing, but it just needs to keep being repeated because you guys are defending this overly obnoxious plays style. It's NOT FUN to play against.

44 Comments

Ahristocats25 votes

49% win rate from 52%/53%

seems a good nerf to me

Vallalan21 votes

effective nerf? yes.

good nerf? i dont know about that.

Cait is still going to be frustrating to play against in lane, and siege against and be sieged by.

but she's also going to be clunky as fuck for Cait players themselves.

imo, no one really wins here. they are insistent on her being a siege/trap adc, but they've had to gut her power everywhere else just to allow that.

Ahristocats15 votes

[{quoted}](name=Charlie Loves U,realm=NA,application-id=3ErqAdtq,discussion-id=nP2d7jdY,comment-id=00030000,timestamp=2017-07-16T12:30:01.614+0000)

Cait is still going to be frustrating to play against in lane, and siege against and be sieged by.

i give you that but i don't care about frustration all i want is balance, what i find frustrating is purely subjective, other people may not find it frustrating

but balance is objective, no one can refute a universal argument

Pierce The Veal1 votes

[{quoted}](name=i am Rubick Sama,realm=EUW,application-id=3ErqAdtq,discussion-id=nP2d7jdY,comment-id=000300000000,timestamp=2017-07-16T12:36:23.003+0000)

i give you that but i don't care about frustration all i want is balance, what i find frustrating is purely subjective, other people may not find it frustrating

but balance is objective, no one can refute a universal argument

That's why champions like Akali exist in their current clunky state.

People like you keep your mains and say profound sounding shit until your mains get changed in that same way, or, some of you are lucky enough to main shit that just won't see the spotlight or will be so core to the spotlight that rito will refuse to change it massively.

Clunky sucks. Balance is core, and is more improtant than clunkiness, but in cases like these it's possible to bring balance without making a champion clunky.

Sun Wu Ryuumoku1 votes

That's why champions like Akali exist in their current clunky state.

Cause she'll be rework.

And Caith nerf was legit, and mainly was the good way to balanced her.

Pierce The Veal1 votes

[{quoted}](name=Ryuumoku no koke,realm=EUW,application-id=3ErqAdtq,discussion-id=nP2d7jdY,comment-id=00030000000000000000,timestamp=2017-07-18T01:05:25.902+0000)

Cause she'll be rework.

And Caith nerf was legit, and mainly was the good way to balanced her.

I don't disagree that the Cait nerf was legit, I just think that cutting down on her trap spamming instead of her attack speed would have been a better nerf.

As for Akali rework? Where is it? When will that be? Cause currently it looks like it won't happen this year. Maybe if we're lucky late next year?

Sun Wu Ryuumoku1 votes

As for Akali rework? Where is it? When will that be? Cause currently it looks like it won't happen this year. Maybe if we're lucky late next year?

They didn't say when... But they already stated they'll rework her kit the last rework was to help akali main to patient till the big GU (same for shaco).

I don't disagree that the Cait nerf was legit, I just think that cutting down on her trap spamming instead of her attack speed would have been a better nerf.

to me, it dosnt prevent them to address this later... but she's less frustrating now

Pierce The Veal1 votes

[{quoted}](name=Ryuumoku no koke,realm=EUW,application-id=3ErqAdtq,discussion-id=nP2d7jdY,comment-id=0003000000000000000000000000,timestamp=2017-07-18T09:27:54.725+0000)

They didn't say when... But they already stated they'll rework her kit the last rework was to help akali main to patient till the big GU (same for shaco).

to me, it dosnt prevent them to address this later... but she's less frustrating now

Lol all it did was drive most of the Akali playerbase away. Some quit akali, some quit the game.

She's less frustrating? Are we playing the same game? She can sustain through lane like it's nothing, auto win level 6, and do some shit then fall off. Completely different than old akali where she had a true weakness. Difference is they flipped her a champion. She was a midgame lategame champion and is now an early game midgame champion. Plus the changes made her clunky as hell. Her w puts all her abilities on a minimum 0.5 second cooldown? What's that lmao. Her passive needs her to auto attack twice, something that needs to be forced into her combo. The cooldown between ulting is 2 seconds as opposed to 1 seconds previously. All these delays added together mean you might as well fucking play an ADC to do her job.

Chembaron Yamada4 votes

Name me a single lane bully who isn't frustrating to play against. That's the point, they are lane bullies. They are meant to give you a shitty time in lane.

AlienPrimate1 votes

Caitlyn is supposed to be a hypercarry, not a bully.

Ralanr1 votes

No, she's meant to be a bully with her poke early.

She transitions into a semi hyper carry with a weak mid game.

Elikain1 votes

With reduced base AS, the only way Cait is now going to be "frustrating" to deal in lane is if you willingly step into her traps for bonus headshot damage. With less AS in game overall, she is going to be marketed as a sniper (those one shot big damage crits) rather than a Jhin with no 4-shot mechanic.

Vallalan1 votes

they buffed her level 1 bonus attack speed when they nerfed her base attack speed so her level 1 is the same as its always been. her laning wasn't hit. her scaling was.

she lost 36% attack speed at 18 but you really wont start to feel that until around levels 6-7

Elikain1 votes

Caitlyn's early game was never an issue, as far as i gathered. It's her late game where she can lock up objectives and be a pest from long range that can nuke you even from longer ranges, if you step on her traps - on top of having pretty base AS as every Marksman. The point was to reduce her DPS that way but leave her as a sniper who can headshot people from her own mechanic that she is now forced to use more, rather than just stand in a place and spam her AAs to win.

Sp33d Zer015 votes

Idk about you, but that is a pretty easy trapline to navigate.

TS Media6 votes

She gapped the holes as we came up. The point is, it's difficult to just fully engage on their team because of this. You already know an entire team in soloQ will not simply walk over to the left side. And think about how retarded it is for everyone on a team to just line up in a conga line walking through those traps trying to engage on their team. As long as she reacted proactively, there wasn't really much we could do. :/

Sire Hippington4 votes

whichh makes it easy for their blitz to land a hook as your only other option is sidestepping into a trap. It might be possible to navigate through that in a vacuum, but it limits your room to navigate through an actuall fight by a lot.

TS Media3 votes

This is exactly my thoughts and I couldn't have said it any better. I really even forgot to throw blitzcrank in there, who was the whole other reason for the frustration of not wanting to hit those traps.

Sp33d Zer01 votes

But the enemy team has 4 tanks on it, and a tristana. It's pretty much impossible for blitz to hook an ideal target if a fight were to break out from it.

Escheton2 votes

[{quoted}](name=Sp33d Zer0,realm=NA,application-id=3ErqAdtq,discussion-id=nP2d7jdY,comment-id=0002,timestamp=2017-07-16T07:21:49.385+0000)

Idk about you, but that is a pretty easy trapline to navigate.

Can you imagine conga lining through there and not get blown up by a zyra or something? I can't.

Sp33d Zer01 votes

considering that the enemy team has a gragas ult and a darius pull, you can easily knock someone away from the traps and engage a 2v5

Arakadia5 votes

I don't play Cait because I like zoning enemies, even if it is strong. I like strong moments of power with head shots, high range, and the ability to not completely rely on supports for peel.

PrinceOfStorms5 votes

and the ability to not completely rely on supports for peel.

ADCs that don't have to completely rely on their supports shouldn't do any significant amount of damage.

Bârd9 votes

...

Yeah, lets turn every ADC into Kalista.

Sounds great.

ChaosThief4 votes

>PTSD from when kalista was strong

Skorch4 votes

PTSD from any kalista even when she was bad if you were playing an immobile melee

Arakadia1 votes

Not by default. They should have other weaknesses such as less reliable damage (headshots).

Subject 51 votes

{quoted}

ADCs that don't have to completely rely on their supports shouldn't do any significant amount of damage.

Lucian What the fuck did you just say about me?

TeemoXNidalee4 votes

I agree with riot on this one. They should keep the champion's strong points and nerf other areas instead of homogenizing everyone.

Just pick a warmog tank and step on all traps, go away for 6 secs and come back with full life.

ShishouMatt3 votes

At least you can attack Teemo Shrooms.

Sadistic Veigar3 votes

Oh come on, you're just beating a dead horse at this point

Executioner2 votes

I dont know, just move to another lane. Or better yet go to the left side with a huge gaping hole. To actually trigger the traps, you have to be practically on top of them. However I will say its her traps that need to be nerfed, some what, not her attack speed. This much I will agree on.

TS Media3 votes

There was nothing else to get in the other lanes. We couldn't push past that point where her traps were to get the last inhib. If we went to the other 2 lanes, we would've simply been trying to force end the game because she'd simply just wall off the inhib from the other side. Traps are annoying af.

LyingOnLine5 votes

If you had 2 inhibs down, you were already fucking winning. If you had even a modicum of patience, you could have let those lanes push into their base, waited for them to make the choice to either let the waves push Nexus or go and clear them, and then taken a teamfight.

Sure, Cait stalled out the game. You know who else stalls out games that way? Literally every mid laner with ranged waveclear.

TS Media1 votes

Most mid laners don't restrict us in such a way that we have minimal control over how we want the game to proceed. We did have patience. It's not like we weren't waiting out the minions to crash into their nexus tower. As a matter of fact, we were waiting. They stalled for a pretty long ass time without us really being able to prevent the stall too.

At the very least, she stalled long enough for our top and mid to make a mistake and get themselves killed. This is just needless difficulty no one really needs. I'm sure if there was more communication we could've found a way to break through this issue. But that doesn't mean it isn't an issue because what I showed was just a mild case of what normally happens. This crap is worse when she's ahead doing this under your own towers and lanes.

Skias1 votes

{quoted}

I dont know, just move to another lane. Or better yet go to the left side with a huge gaping hole. To actually trigger the traps, you have to be practically on top of them. However I will say its her traps that need to be nerfed, some what, not her attack speed. This much I will agree on.

You walk into a small hallway like the left, the enemy is going to dump their entire load into you.

Executioner4 votes

If they had the other 2 inhibs down like the guy said, the whole team will never be right there.

Daddy Ants2 votes

Trap lines under your tower and traps been hidden behind the tower structure itself are what needs nerfing.

Rexxiee2 votes

She has a 48% win rate atm (dropped 4% with the last nerf) give me a break, caitlyn isnt even top or S tier anymore, now we have mf/jhin with lethaliy and draven/twitch who are still unnerfed, cait is like A or B tier atm.

TS Media2 votes

They're doing to Cait what they did to Rengar. Sure, she's balanced now. But did they REALLY fix the problem? No. Rengar one shots easier than before, but way more frustrating to play AS than against. This doesn't stop him from deleting your carries and still making people really frustrated when fed. Except, he just became a clunky, less fun version of himself.

Cait doesn't have that late game damage she HAD. But now she's simply more clunky and still have huge anti siege potential that makes her THAT much more frustrating to play against. The only times I've won vs Caits is when they never throw down traps OR we pick her before she's able to do her bullshit. In straight out even fights, it's difficult to do anything when you have to worry about so many different things (cait traps adds 30-40% more pressure as well).

Cowseed1 votes

This isn't a rework. They didn't even give her any compensation buffs. It's a vanilla nerf.

Krys Star2 votes

It's a gameplay style Cait pertains to. You don't want to 1v1 a Vayne or Draven, you don't want to engage through Cait's traps, so on and so forth. There's many frustrating aspects about different champs, but they each have their own strengths and weaknesses. Now Cait can't excel at picking targets, 1v1ing AND controlling a zone. It's her unique identity.

Cowseed1 votes

Hug the wall? idk what to tell you. I see bronze players doing this all the time with no problems.

Psybicilin1 votes

You should tell Caitlyn to stop drinking before placing her traps.

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