I wish for a new Mundo with more weaknesses.

Furfrou·7/10/2015, 4:57:22 AM·2 votes·870 views

TL;DR: Mundo has a kit that boasts negating all of his possible weaknesses and high base damage that scales almost entirely with nothing and a boring passive.

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I'm Bronze i've always stunk at the game but this seemed like it might be a good topic to talk about. I am not that great at letting my ideas flow out into text. Mundos general idea is inflicting pain upon himself so thematically he makes sense

So first thing on the list his passive it sounds great and all can really make you a regen machine late game, but why this passive anymore. Shouldn't it be update like most passives these days to make it more impactful or less like Garens passive for instance

Q- The cleaver it's a skillshot but with a minimum damage threshold a decent 40% slow that lasts for 2 seconds constant and the bonus damage from %current health in the form of magic what isn't great about it,it even heals you when you land it or more if killing a target. I mean with his passive and the ability to heal from this skill where does the health cost really start effecting you? You become a kiting monster with infinite sustain when played right.

W:I don't really understand this move that greatly. You light yourself on fire and blaze through your enemies it's strong early game but has such massive tradeoff that using it could result in death I mean don't mundos usually buy sunfire anyways why give him a skill that is effectively the same but stronger that also stacks with sunfire. I guess most people don't complain about an item being implemented into someones kit normally but once Mundo leaves early game he become that hard to kill sustain tank who deals a ton of magical damage within second to anyone he might cross with.Couldn't this skill give a speed boost instead of crowd control reduction.I mean you can't stop the oncoming onslaught when he has this on,you have just been slowed and all of your crowd control was just negated by this+any tenacity he might have and the full tank mastery page he is running that reduces your crowd controls effectiveness. NOW I would understand this skill better if not for the upcoming parts of his kit.(also this scales on AP)

E:Why is this a thing? Didn't Sion used to have a similar ability before they reworked him. This ability gives MKundo a massive amount of AD for shredding towers and anyone foolish enough to think Mundo was only a magical threat .Where in the world would he need this how does this balance out his kit or add to him thematically in any way it's not like he cuts himself and his blood deals magic damage per second on a target when he smacks them he just gains a massive boost of ATTACK DAMAGE that makes him an all around great champion with his weakness lying in....I guess most people would say ignite at this point. If you've noticed I haven't mentioned any of his abilities besides his W scaling on anything these are just base values this ability goes from 40-100 from lvl1-5 and he gains more AD the less health he has!(Honestly go look at the values yourself I'm lazy you don't have to be)

Now we're at why everyone would say just bring ignite it's his biggest weakness. It really is a big weakness against someone like Mundo who focuses on sustain over damage, but building like a tank and grabbing the newly buffed spirit visage and the recent removal of another grievous wound from the game how can you justify this kit any longer even the stat page agrees that mundo has higher then average EVERYTHING with a mild skillcap.

R:This skill heals you from 40-60% of your maximum health and carrying masteries that allow you to have bonus healing and spirit visage all increase this skills healing potential. He even continues to regenrate his health normally through hp5 while this skill is active AND this includes his passive meaning at some point he starts to lose that weakness of killing himself. Now here is the real kicked this ability gives you 15-35% bonus movespeed. Now this lasts for about 12 seconds but as Mundo rushing through the entire enemy team and allowing them to blow all of their crowd control on you while dealing less damage then a ladybug because of mass regenration isn't 12 seconds enough. I've seen Mundos pop this skill and kill an enemy ADC,Support, and Mid within those 12 seconds because he becomes unstoppable with his W active while receiving this massive speed boost His kit is designed to counter all of his possible weaknesses is it not? He has high damage potential hardly any scaling and is almost forced into the role of a tank because of how much freelo you can bounce off your pecks when you play this guy in that position.

2 Comments

Damaged Knives7/10/2015, 4:59:52 AM1 votes

Ok this is what you do and it works for me, Just avoid mundo and kill everyone else, cause his kit just makes him unkillable :P

DrNova7/10/2015, 8:07:51 AM1 votes

Besides his Q, mundo really cant do much besides not die. Just play around him. Similar to singed, but easier.