So if champions with 1-3 dashes deal more damage then champions with no dashes then whats the point?

Yara0·10/8/2018, 5:04:03 PM·149 votes·24,777 views

Whats the point of picking an immobile champion? The more dashes you have the safer you are and if your doing more damage then people less safe then you then whats the tipping point of picking an immobile champion?

194 Comments

Pika Fox10/8/2018, 5:08:47 PM59 votes

Immobile champions all get major boosts to power budget, either turough range, damage, lowered CDs, utility, or any combination of such.

Damage isnt the only stat in the game (although most immobile champs have top tier damage in their class)

Thilmer10/8/2018, 9:39:45 PM22 votes

Rigth now lack of mobility is only a disadvantage. Period.

Back in the day, inmobile champions use to have some kind of crazy shit to compensate for it, like very long range, massive burst damage, or hard CCs. But nowadays champions with mobility also have those things, so.... power creep, much.

5050BS10/9/2018, 1:00:21 AM16 votes

Mobility should be at the cost of damage same with Tankyness.

Riot just has no clue what balance is.

BurakkuRozu910/8/2018, 5:08:41 PM12 votes

Interesting Topic.

TehNACHO10/8/2018, 5:23:21 PM10 votes

Oh man, it's almost as if balance isn't hyper binary in this case between mobility and damage. It's not like the vast majority of immobile mages have ridiculous waveclear and zoning potential compared to most mobile champions. It's not like the vast majority of Juggernauts and heavy fighters straight up statcheck mobile champs assuming you aren't playing that stupidly. It's not like immobile ADCs like Jinx, Kog'Maw, or Draven break solo Q when they're strong and Varus and Ashe are mainstays in the competitive scene for their utility.

Everyone's being incredibly vague here. If you do a one to one analysis between any mobile champion and any immobile champion, the immobile champion is probably still gonna have a trait that straight up outclasses the mobile one, save for incredibly old and not so great designs like Shyvana or old Nunu.

Grunt66610/8/2018, 10:09:21 PM9 votes

{quoted}

Whats the point of picking an immobile champion? The more dashes you have the safer you are and if your doing more damage then people less safe then you then whats the tipping point of picking an immobile champion?

ITs even worse to be honest, riot seems to insist on putting the full DPS of a kit on them so they actually do MORE dmg with less abilities and get the bonus of their dash utility. Like the new akali does more dmg with her abilities even though 1 does nothing but makes a shroud lol. What i mean is Akali shroud does no dmg but her other 2 non abilities get scaled to do as much dmg (include CD not just abilities dmg)) as other champs 3 non ults, making them stronger in every way.

You see this over and over, another great example is ekko who basically just fishes for free kills because his qwe are over stacked then just using his R to escape.

champions with high mobility should have over all lower ability not a little but significant yet they don;t they get equal dmg and then just gain the advantage of their mobility/utility and actually get to put out their dmg even faster. This is why league of legends balance team is turbo trash. Even sadder is every new champ and rework keeps doubling down on this incompetent design balance.

chipndip110/8/2018, 10:01:13 PM5 votes

Immobile champions are usually harder scalers than mobile champions, but of course we're not going to ACTUALLY think about that.