Loss Prevented Needs To Be Smarter

Vidious One·10/9/2014, 7:31:55 PM·1 votes·657 views

I just played a ranked game glittered in Bronze. However it was supposed to be Silver 1-ish. We had 3 players DC several times. Our mid was gone for the first 5 levels. Our ADC was gone for the last 15 minutes. and Our top disconnected twice and came back after 5 minutes each.

I lost 20 LP on this one game, and loss prevented did nothing. Because apparently Riot's servers where stable. But other players disconnecting is still outside of everyone's control. These' games should not be counting for anyone.

Riot plz

1 Comments

Unidad10/9/2014, 7:39:22 PM1 votes

I don't know how it is after this patch, but Riot's servers aren't/haven't been stable. There have been many threads regarding the rampant disconnects. People will lose complete control of their champion for about 15 seconds, but everything is still going on real-time, often forcing you to watch in terror as your champion is killed while unplayable, and then they'll get an "attempting to reconnect message." Sometimes you can connect back; sometimes you can't. Even if you can, the disconnect will surely repeat itself soon enough in the same match, anyway. League has been quite literally unplayable since 4.17 for some players, and it hasn't even been acknowledged by Riot yet.

They need to acknowledge that this is an existing issue, and turn on loss-prevented.