Since Riot doesn't care here's a fun thing about ARAM towers.

Trap Nap·3/9/2016, 8:25:36 PM·3 votes·558 views

Been about a year now and is more common and I'm more than sure 100% able to reproduce.

Whenever someone is being shot with a tower it stacks the damage over time, but for some reason it likes to stack the damage and keep it on the first shot on a new target, mainly champions.

So if the tower is wailing on a cannon minion with 2 shots already on it, switches focus to someone else, the 3rd shot will still do consecutive damage to that new target.

So yeah... might wanna fix this since its in just about every ARAM game now. :D

2 Comments

KyroRayne3/9/2016, 9:30:48 PM1 votes

It's supposed to do that.

The first 2 shots "warm up" the turret. The only time this drops is when it switches to another minion. It is 25% damage increase per shot

There is another damage set that is specifically for champs. The first 3 shots against champs increases damage by 25% per shot.

So attacking a champion makes the turret deal 100%, 150%, 200%, 225% damage. When the turret switches to a champion, "warm up" stays at +50% damage, but the damage % specifically for champs drops back to 0%.