I used to play a ton of AD Malz. And this is just pathetic. 1 of the old voidlings is worth about 4 of these new little "swarmlings" (As of current)
Just read the full changes on Surrender@20. They have a 40% AD ratio.
One old voidling had a 1.0, which was buffed at 7 seconds to 1.5. And have more attacks.
Having 3 of those guys only gives a 1.2 ratio....
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Now about survivability. They will have reduced resistances and reduced HP(compared to previous rework).
With a Max of 200 HP at level 18, and a starting of 65, how are they supposed to deal damage when a stray spell topples them like bowling pins?! At these numbers I'd only be able to use them if my target was CC'd.
When I played him in the PBE when his rework was being made, I kept having my swarm of 4-6 guys dying to spells. So, fast. (I was also attempting to make AD Malz work, and then being shut down for 18 seconds sucked. )