Concerning Veigar's Post-DFG Update
Hello, my name is Scrappy, and Veigar is one of my most beloved champions to play in League.
So obviously, I'm worried about the Gameplay Update that Riot is starting to hint at aimed towards the Tiny Master of Evil.
When asked about the status of these changes are the 5.3 PBE is currently wrapping up and they are no where to found, Meddler replied: "Kat changes didn't quite do what we'd hoped so they've been pulled for now. Might get revisited at some point, no definitive plans though. Veigar and Morde changes are tentatively scheduled for 5.4 - they've proved to be tougher jobs than originally hoped." When asked about Veigar specifically, Meddler elaborated: "Odds are very high Veigar won't just be straight buffed. His kit's got some serious counterplay issues (undodgeable instant stun when used right, two point and click nukes) that we need to address. Bundled with counterplay improvements though should be some better tools for Veigar himself (e.g. less binary tools, so he's got better options in tough lanes, lower mana costs, lower CDs, bit more range on some stuff etc - note these aren't set in stone changes though, just possibilities). With you on the megalomania feel, and we've got no desire to change that." He continued: "As above Veigar's got some counterplay problems. We want to make him healthier to play against, so it's ok if he's strong, rather than buffing him only to feel we immediately have to nerf him because of how he can be to play against." Meddler continued, noting a few ideas for these "counterplay problems": "Q as skillshot's one of the things we're trying, not sure if it's currently on the kit in testing or not. Giving E a brief delay to play up the 'where do I stand inside the cage?' aspect, and then potentially increasing its range or lowering its CD's also being investigated."
Source: http://www.surrenderat20.net/2015/02/red-post-collection-meddler-on.html
TL;DR Riot seems to be facing a challenge with balancing Veigar Post-DFG. They've begun investigation on a Gameplay Update for Veigar. The ideas that Meddler has mentioned in this red post are not drastic by any stretch of the imagination.
- Alterations to mana costs, cooldowns, and ranges
- Baleful Strike [Q] being reworked, possibly being changed to a skillshot
- Changes to his Event Horizon [E], adding more counterplay in the mix. Less of an 'instant stun'
- Meddler did also mention they are making sure they keep that "megalomania feel" to his play style. (obsession with the exercise of power, especially in the domination of others)
I am extremely happy Meddler mentioned that they wanted to keep Veigar's megalomania feel. In my opinion, the best way to keep his super fun and addicting gameplay intact is not touching his core mechanics. That includes
- Allowing Veigar to farm Ability Power with a low cd ability
- Making sure his CC Ability still has a sinister, "you've landed in my trap" kind of feel
- His Ultimate still should have the ultra high magic damage nuke of death and despair kind of feel.
- That laugh
His core is very broad and has endless possibilities. I'm excited for what you guys have in store. Make us Veigar Players proud!
gold card running around stunning people for two seconds.