Sunfire Cape Buff

Drunken Whale·5/5/2015, 7:26:36 PM·2 votes·849 views

So when I'm in game I normally don't like to buy 3 of the same defensive items, so in this case it would be armour. When I look at sunfire cape its an item that I want to buy, but sometimes feel like besides the dps passive its not really worth it. So I had an idea that we take the lousy 45 armour off of the item and give sunfire cape more health. Now as it stands it sits at 450 health but I believe it could be bumped up to 600-650. The 45 armour to me is not a big deal but if it had more health than I would feel better about buying it, especially when I buy Thornmail and Sunfire Cape. So discuss below.

19 Comments

Strawberrycocoa5/5/2015, 7:38:01 PM2 votes

That armor is doing more for your effective health by granting damage reduction than just stacking more raw HP will give you.

Denims Wrath6665/10/2015, 3:03:46 AM2 votes

why not toss on a health % increase buff? to kinda follow along the lines of the jungle sunfire

Wolfram Oxford5/5/2015, 7:43:56 PM1 votes

No, it shouldn't be buffed, that's just encouraging the use of tanks even more and giving them an unnecessary buff. By the way you do realize how strong tanks are at the moment, right?

Nauthes5/5/2015, 8:35:19 PM1 votes

We do need a non-jungling %HP item like cinderhulk. item 3068 could be a candidate.

Or maybe item 3083

Very Hard Engage5/5/2015, 11:40:36 PM1 votes

sunfire should go ahead and deal more damage to champs and less to minions, whereas cinderhulk should do more to minions and less to champions. and ofc, still retain the "no stacking" affix.