Sion Quality of Life Changes
Overall the new sion rework is solid however there are some changes that make him useless in most ranked matches and they need to be looked at.
Q1: Why do i have to stop moving to use this? why not just apply a heavy slow like VI Q perhaps?
Q2: Alternatively make it so sion can flash while charging Q so one could do Flash Q combos with him, given the initial windup time this isn't unreasonable.
W: My only issue here is its hard to read how much hp the shield has left so i can properly detonate it.
R: Why does this lock out summoners like flash? it shuts down otherwise unique gameplay options like sion ulting then flashing over baron pit wall to challenge the enemy teams buff taking, it feels awkward that i cant flash when my enemy can flash to avoid me, or dash.
Flashing: you disable this champions summoners way too much, i understand not being able to use them on death but you shouldn't be locking them out while he is alive as well.
Death passive: The windup on this is too damn long, and slows shut it down way too easily, why not drop the windup time to like .2 seconds and have some sort of soft CC cleanse here?
In summary his Q and R feel so clunky that i'm probably just going to perfect AP sion since W and E still have decent AP ratios, and since Q doesn't do any damage anyways.