Riot did you forget about Azir's passive when you decided to give towers 5k hp?
I don't know if his tower got updated or anything. I just played some games and saw the tower go down with a few auto's.
I don't know if his tower got updated or anything. I just played some games and saw the tower go down with a few auto's.
It always was extremely squishy.
It's always been incredibly squishy. To be honest, his entire kit needs a rework because he's just way too strong in competitive when he gets a +5 to anything in his kit, but in lower, he's never seen
It probably got knocked down so quickly because Azir wasn't close to it, because then it loses defenses. I think that's ok, because you shouldn't be stuck for 4 minutes attacking a tower that he set up on the other side of the map just because he decided to click on it. It's used as a tool to fall back on when sieging or helps him in skirmishes where he doesn't have real damage to threaten anyone.
The turret could be buffed, I think it's the least troublesome part of his kit.
azir's tower is not a parallel or equivelant to a real turret
acording to the wiki it has about 1300-1550 HP and it gains stats like a normal turret. I'm assuming it gets stats based on the time of summoning.
Seems perfectly fine with me. It's pretty much a turret on command as his passive and shouldn't be as strong as a real turret. Especially considering you can place it on destroyed enemy turrets.
Azir's also a champion you don't want to dive, he's one of those champs that'll fuck you up when you step on his turf. imo he's and ezreal are some of the best champs to survive being dove. (not counting obvious stuff like shen/rammus)
I'd say azir is balanced but i'd be lying, i know he's weak for the higher elo's, but honestly good riddance.