[For Riots] Runes, reworks, spell icons, Nidalee
google translate, sorry
So, now I will touch on three themes: runes, champions removal (Rework), my favorite Nidalee and skill icons. For information: my main account HTensai on eune.
=Rune = I play with the League 2 season and not only saw time with items to dodge. I have witnessed all the ups and downs: good improvements and failures. Rune system has changed dramatically. Why do I need to pay for Rune page, the more such a mad money? We do not pay for page talents. Page 1 rune stands as a champion of the most expensive, not to mention the runes themselves, a set of which will cost 3 champion - and it's only one page. I, as already noted above, play with 2 seasons and pages I have no more than 5 (for friends and got bought by shares). Why? Yes, simply because I play the champions, not runes! I have listed another 20 champions, which I really want to play (need to buy). I play not so often, but even during the part of the game I just did not have the means to buy what you want. For the champions I had to forget about the runes and play with base 'ad, ap and sup' pages. I live in a country of barbarians and poverty - in Russia and do not have the funds to buy the Champions to IP to spend on the runes. (Many people live on a salary of $ 100. Especially in the current isolation from the world because of political games. For comparison 'Overwatch' game costs $ 30) Why this is not justice? Why does a large share of the players are deprived of opportunities and fun to make your own set of runes for your favorite champions? It turns out the advantage given to those who have money. Money directly affect the strength of champions at the expense of the runes, and it is no longer fit into the scheme of "money does not affect the game." I do not protest against the investment of money in the game. In the best of times I myself bought a few skins and pages of runes on the shares. But I am opposed to the other had the advantage, and us (poor people) deprived of the game content due to lack of funds. I repeat: we are playing the champions, not runes. And the choice between buying the desired page and champion runes is very simple. And if I'm playing with season 2, I can not imagine a year to buy the most coveted Champions (forgetting about the runes) - then what about the others? Those who have no money - are forced to play with 2 pages of runes to hell and up. --Okey, Let the rune will be paid, but please - do free rune page! This situation is no good! -
=Deleted champions= Now it will be about Rework, which are no more than the removal of the champions of the game. Why developers are doing? Do they even do not have the idea that someone liked it those champions who came before Rework? I am very fond of Karma - but it was removed and the more I am for it has never played. Really I like Poppy - but it was removed, and the more I do not play for it. Very much like the AP and hybrid Tristana - and RITOS destroyed her. About her favorite at first sight (or rather hit me out of nowhere spears) Nidalee I generally devote a separate section.
I do not argue that the new Rework made good champions and many like them. But why they have not offered an alternative, but simply ignored the feelings of those who like their older versions? Here are some of them:
- Choosing to offer Champions choose their version, like the skins.
- Leave two versions of the champion in the list marked with a different name or even the new. So I do not think the new Karma itself - it's her sister, although judging by the thighs it was her mother.
- Make a mode in which it will be attended by older versions of champions, and maybe even old-school items.
Do not delete characters when "Rework"! Leave the alternative players. How much longer can, in the end it all. For some reason the change in the first place those whom I most often play. After that, I naturally stop them play, because this is a completely different champions and nothing to do with the former are not just a name.
=Nidalee= I do not deny that it is good Rework. I would even say very good - the only one standing Rework. Although Fiora still went well. It will focus on the distinguishing feature of Nidaee - it is not nuclear spears. I understand that Rework Riot wanted to emphasize the shape of the Puma, but did it very strange price - depriving it of the basic features of a space to put the damage from afar. I will not ask for an increase in damage, I will propose an alternative. Mechanics, which will award the "snipers", returning this style Nidalee in the game. But first, a little about the current capacity.
I remember former mechanics of the spear - the damage calculated in dependence on the distance between Nida and its purpose. Good players have increased the loss by increasing the distance after throwing retreat back. I remember all subsequent Rework and nerf this ability. Reducing the width of the spear half is somewhat overkill in my opinion, but mostly bewilderment became absolutely stupid mechanic increase damage: Damage begins to sprout only after a spear fly half way (go beyond its autoattacks not close). If the spear flew not from planet Earth to the Moon - that causes minimum damage. What is this? Along with a reduced damage her spear was on a par with absolutely any other skill, only worse, does the same damage as any other skill, but it is much harder to hit. Now the spear is used exclusively for finishing minions and overlapping marks on the champions to jump on them in the form of a puma. All. It is no longer for the damage, because it no longer has the damage. Previously, Nidalee was a frequent visitor to the games, and now I've seen it the last time a few months ago.
Result: The main feature of Nidalee currently lacks, it's just one of the skills of any other champion. Now let's talk about the return of its siege sniper-style for those who loved her from the beginning.
Example mechanics spears are awarded snipers: When you hit with a spear enemy champion - Nidalee receives a stacking charge of something (hunting heat, accuracy and so on, the name you can think of). When miss is losing some of the charges (stacks). Each charge increases the damage of spears. It's simple.
Number of stacks should allow to put at its maximum at least triple damage. And you can do them no limit - it will add aspirations get all their spears.
If you go further, you can add different effects, depending on the accumulated stacks, such as bleeding (damage over time), ignoring the part of the magical protection, deal % damage, etc.
And of course the urge to remove this nonsense with minimal damage to the auto-attack zone and do damage increase growth immediately after its use.
= Skill icons = It would be great along with a choice of skins / wards to select icons and skills. Make them either purchased, or the acquisition of the skin (personal icons some special skins, such as snow Annie), or in some other way. As well as the choice of past icons. I, like many others, like the old icons, and did not like the new. To put it bluntly to me personally, they are disgusting. Give the players the opportunity to choose and buy their own icons for the characters - I'm sure it's very appreciated and will be popular.
I sincerely hope that me will hear