How to fix lethality

AlwaysBlazing69··20 votes·9,887 views

Delete serrated dirk and replace it with a pickaxe or another item in recipes. Assassins still get a strong power spike at first item, but they dont get free kills at 6 with a dirk anymore, or the stupid power spike of ghostblade/duskblade and a dirk. Also, their build paths wont just have four daggers each. I also think edge of night should lose the lethality and gain either straight AD or something else, that will stop assassins from doing true damage to enemies with 100 armor. I hate investing in an armor item just to still take full damage.

Done.

29 Comments

Barkley13 votes

{quoted}

**Delete ...... it **

Done.

Heimerdinger I can help you do that better

Reaversal4 votes

Why does lethality get so many more complaints against it than the old flat armor penetration ever did?

It's not the stat itself, it's how many different sources of it there are and the items it's on having too many other perks, and it also boosting Electrocute.

WoonStruck3 votes

Let's not forget being able to start longsword 3 pots, out-sustaining and out-damaging most lanes that would take something else.

Let's not forget being able to buy 3 longswords on any given back with 0 drawbacks.

Reaversal4 votes

{quoted}

Let's not forget being able to start longsword 3 pots, out-sustaining and out-damaging most lanes that would take something else.

Let's not forget being able to buy 3 longswords on any given back with 0 drawbacks.

That's more of a build path problem than the fault of the Lethality stat.

Lethality is a weird case where the stat itself isn't broken or anything (seeing as it's literally just scaling flat armor penetration), but everything surrounding it makes it look like it is (Electrocute/Nightstalker/etc benefitting from it, it being on too many items/runes, the build paths for it...).

ihateyouallmuted3 votes

{quoted}

stat itself isn't broken or anything seeing as it's literally just scaling flat armor penetration

scaling flat armor pen IS broken. flat literally means not scaling.

Reaversal1 votes

{quoted}

scaling flat armor pen IS broken. flat literally means not scaling.

When I say flat, I mean it's not % based like Last Whisper pen.

It also, on an individual item basis, scales up to a value less than you got with the old flat armor pen. Ghostblade gave 20 flat armor pen right away originally, but now only gives 18 flat armor pen at level 18.

All the problems with Lethality arise from the stuff I listed. Too many items having it, too many new things taking advantage of it.

ihateyouallmuted4 votes

I wasn't being semantic about it, but yes, access to literally 4 dirks with 4 incredible passives/actives combined with the overall, ever-present damage increase of runes definitely contributes more to it than the dirks themselves.

Death by Glamour2 votes

item 3147

Ignite

Electrocute

Reaversal2 votes

[{quoted}](name=Death by Glamour,realm=EUW,application-id=3ErqAdtq,discussion-id=lo2HX55q,comment-id=00020001,timestamp=2019-08-11T11:14:34.275+0000)

item 3147

Ignite

Electrocute

I've addressed Duskblade and Electrocute twice already, and Ignite isn't even affected by lethality since it does true damage.

Moody P3 votes

How do you fix what isn't broken? Assassins are one of the weakest classes in the game

Kazekiba9 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=lo2HX55q,comment-id=0001,timestamp=2019-08-11T00:20:47.243+0000)

How do you fix what isn't broken? Assassins are one of the weakest classes in the game

Well yeah if you play Juggernauts assassins just tickle you.
Pyke Zed and Qiyana being viable in pro play when their playstyle should be garbage says theyre just ridiculously strong as a class.

Though Qiyana has a shit load of CC for whatever reason, which isnt flair for an assassin but oh well

Moody P6 votes

Qiyana and Pyke are completely different from Zed. The former 2 are monkey friendly megaplays champions who vomit more CC than they have any right having. They were basically made specifically to be good and look cool.

Zed is just sort of good enough to be worth considering, which is a good thing because we should be supporting a diverse roster at the highest level of play.

Kazekiba2 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=lo2HX55q,comment-id=000100000000,timestamp=2019-08-11T00:37:38.145+0000)

Qiyana and Pyke are completely different from Zed. The former 2 are monkey friendly megaplays champions who vomit more CC than they have any right having. They were basically made specifically to be good and look cool.

Zed is just sort of good enough to be worth considering, which is a good thing because we should be supporting a diverse roster at the highest level of play.

Actually completely agree with this, I'm fucking sick of Riot making Ultimates DUDE LCS DUUUUUUUUUUUUUUUUDE for every single champion.

Given how incredibly lacking diversity is, it's very frustrating and very telling that every new champion is meta in pro play and/or nerfed out of existence. Pro is such a wildly different environment from solo queue, but eSports is Riot's biggest money maker and main priority above all else.

2Charmnot2Charm2 votes

{quoted}

Pyke Zed and Qiyana being viable in pro play when their playstyle should be garbage says theyre just ridiculously strong as a class.

Though Qiyana has a shit load of CC for whatever reason, which isnt flair for an assassin but oh well

Love how you mentioned Qiyana having CC while completely ignoring the fact that Pyke does too.

And if you actually payed attention to the pro games Zed was played in, you would noticed that Zed is 0/0/0 20 minutes in (or has some deaths) when he is supposed to be a direct counter to mages.

Zed has an amazing winrate of 11% with 1 win out of 9 games total this year in LCK, LEC, and LCS. For someone that is supposed to be from a "ridiculously" strong class, his winrate sure as hell doesn't show that he is apart of this strong class.

Assassins not named Akali (reworked), Qiyana, Pyke, Leblanc, and Jungle assassins have been the only viable ProPlay assassins for YEARS. Mid lane assassins has been garbage since season 6 outside of solo queue, besides that 1-2 month in pro play during season 7 where they were actually busted cause of item changes (Keyword: ITEMS).

Daddy Ants3 votes

item 3191 - Hi guys I make the lethality on 2 completed items worthless and I only cost 1100 gold.

LilBadWitch2 votes

It counteracts the passive of Lethality, but it doesn't counteract the fact the items have an extra 100 AD.

Even with either item 3026 or item 3157, Lethality abusers will eat you alive. Bruisers build it. Divers build it. Etc. ADC's sometimes build it. Lethality items are broken and can abused by anybody with AD to burst you or DPS you down afterwards.

Nyarlathοtep2 votes

{quoted}

item 3191 - Hi guys I make the lethality on 2 completed items worthless and I only cost 1100 gold.

And yet i still see small difference.

ZephyrDrake2 votes

{quoted}

And yet i still see small difference.

So... somehow a component nullifying two completed items worth of lethality is just a "small difference" ok dude

Yets42402 votes

Because the lethality it negates is worth less than the item costs, while not doing fucking anything against the 100 AD those items also give, the out of combat movement speed, and the incredibly powerful uniques they offer. the lethality is the icing on those cakes, without it, you still have two massive cakes to contend with. they're just that much more bullshit when they also pen your base armor into nothing too.

Nyarlathοtep1 votes

{quoted}

So... somehow a component nullifying two completed items worth of lethality is just a "small difference" ok dude

But its the truth. Im vs zed, without armguard i take 2/4 of my hp from his kit (pre 6). With armguard i take a bit less than 2/4. The durability increase is rather negligible.

Later one lethality complete counters the armour that zhonyas provides. Its like im playing without armour. Assassins dont need lethality to kill squishy targets. Lethality items still provide ad which is what they need to kill squishy targets.

2Charmnot2Charm3 votes

{quoted}

item 3191 - Hi guys I make the lethality on 2 completed items worthless and I only cost 1100 gold.

https://i.imgur.com/i4K1AoT.jpg[/img]

anatasjhsh013 votes

Should just revert lethality to scale of the enemy champion not the user

Bonipherus3 votes

Could always make lethality apply before percent shred and have reduced effectiveness for ranged champs so assassins dont have their items compromised by marksmen like before.

The thigh guy2 votes

Who would have thought a item that is literally just a better sheen was a bad idea.

Clone Is Friend2 votes

Revert to season 5 or 6.

boom, fixed

Edge of Daybreak1 votes

I know riot doesn’t read this stuff so we are meme’ing but what’s the point behind posting oh I have the solution just delete it. If you get bodied by assassins just study matchups and take time to improve. Lethality if anything would only see a buff to push more ad assassins into proplay

SiG DxD1 votes

item 3020 deleted by mages

BLIGHTBRINGER1 votes

It's not even the problem with Lethality because the stat itself is actually hard countered by basic Armor items, the issue is with the Lethality Users in general who naturally have really high base damage and really damage ratios on abilities. They could buy 5 Dance Dance's for example and still be able to one shot just because of how much the +80 AD would be of value to them.

Another thing as to why they seem strong is because they all usually buy to reach 40% CDR, and at that point majority if not all Assassins have Cooldowns of roughly 5-8 seconds on majority of their abilities.

If anything the champions themselves need nerfs and Lethality needs minor buffs due to it being outclassed by Armor believe it or not.

For example if you combine all 3 Lethality Items you get around 57 Lethality at level 18 in total and you can make this stat useless when you buy 2 armor items such as Ninja Tabbies and Chain West (equal to 60 armor) which only would cost 1900g in total or you can buy Ninja Tabbies and Armseekers Guard which would give you 65 Armor at the cost of 2200g. So certain Assassins invest into 3 items who's main stat will become useless over time due to Armor Growth also existing.

So overall the issue isn't with Lethality but with the Lethality Users themselves.

Reksee1 votes

Also just make it flat armor pen, the level scaling thing is a load of crap that isn't necessary.

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