Akali's R = 700 range, Diana's R = 825...
Lunar rush: Magic Damage: 100 / 160 / 220 (+ 60% AP)
Shadow Dance: Magic damage: 100 / 175 / 250 (+ 50% AP)
So after 300 AP, 1 charge or Diana outdamages Akali + has bigger range... I know that Akali is easier for playing by newer players, but is it fair Diana (tanky, can initate, AOE sustained dmg, can poke) to be better version of Akali (yea, she has mana...)
's pounce which has a 750 range she can ONLY use on your AFTER she lands a skillshot (unless your count the 375 range normal pounce).
can use her ulti with needing to land the skillshot (granted it will activate the cooldown... but she still can) diana's also can land the skillshot through minions where as
.. she doesn't even need to land a skillshot...



