How to fix Rammus

Aletheiacracy··1 votes·885 views

FOREWORD If you play an AD champion then your opinion doesn't carry much weight in this discussion.

"What's wrong with Rammus?" His Q is a channel. His W leaves him vulnerable. His E makes him more of an assassin than tank. His Ult is still useless and feels irrelevant to the rest of the kit. % Damage received no longer applies thorns.

How do we fix him? Q should not be a channel, Rammus is supposed to be mobile, and poorly aimed CC abilities with questionable hit boxes shouldn't completely ruin any chance of helping lane. W should not slow Rammus. The slow % is overwhelming and actually causes more harm to Rammus when he becomes an easy target for the overloaded kit damage from other Champs. No champion's defensive abilities should cripple them, but CC is more effective against Rammus while W is active because he's already under CC. If Rammus presses W he would not be able to successfully walk past a Trundle's Ice Pillar because he wouldn't be moving. E needs to go back to reducing damage from taunted target. R needs to cause enemies to deal less damage too, standing on shaky ground, damage mitigation theme, and the fact that Tremors is weak as fuck.

The fact of the matter- unless you play Rammus like an Assassin then he isn't tanky. He can only excel in fights where he can focus a single enemy.

MAKE TANKS GREAT AGAIN AND FUCK THIS BURST DAMAGE META

13 Comments

Kazekiba3 votes

Rammus's Self-slow can be mitigated by Unflinching runes and Boots of Swiftness. Youre supposed to use Defensive Ball Curl while facing jungle monsters, or after landing your E or standing under towers. i.e., situations where Rammus does not NEED to move.

How is Rammus' E an 'assassin' ability? Shen Galio are assassins now?

If Rammus is slowed by an enemy while Defensive Ball Curl is active, the self-slow will no longer matter, as the stronger of the two slows will take priority for its entire duration. In the case of Trundle's Ice pillar, the slow from the pillar will not matter unless it's rank 4 or higher (rank 3 Ice Pillar and DBC are both 35% slows) Q being interrupted by CC that prevents casting during its cast time is a new function, to offset the power gained from his new passive + E.

Tremors also has a stacking slow effect and damages turrets for double its usual value. Rammus is supposed to roll into an enemy hugging their tower, press R and then W right as the first tower shot lands, and then E when the knockup ends. This lets the squishier laners tower dive, while the tower takes passive damage and Rammus absorbs all of the damage. He's practically immune to towers while his W is on, and if he has a completed Bami's Cinder, Tremors and the Cinder burn stack AoE Magic damage. It doesn't look like much, but it tears you apart within a few seconds and every second youre in it, Rammus becomes harder to escape from the stacking slow + Q cooldown coming back up.

Rammus is one of the strongest champions in the game right now, so no he does not need help.

Aletheiacracy1 votes

You clearly don't play Rammus.

W used to be a good tool for escaping heavy attacks. He could mitigate damage enough to get away alive.

Rammus' taunt doesn't work like Shen or Galio and the fact you think I'm talking about the taunt shows how little you know about Rammus' kit because I'm talking about the Attack Speed buff procs for successful combo extensions.

Using R and W at the same time is stupid when you read his taunt. So again, you don't know the champ.

In short, how about going away you filthy AD player.

Jamaree2 votes

If he loses the channel, then it has to get slower as well, and have a longer CD as well.

If you are using CC on a W'ed Rammus, then he is winning. CC is being used on the buffed up tank that isn't being used on the carries?

That would literally make the rest of his kit worst? The more damage you are doing to Rammus, the more damage you are doing to yourself?

Again, that would make his kit worst because he WANTS you to hit him. Side note, it is a utility spell, it is there to give just that little bit extra of damage and take objectives, not all abilities need to be used on just more damage.

Aletheiacracy1 votes

[deleted]

Jamaree1 votes

{quoted}

I hate people like you. Your school tried real hard to make sure you weren't their responsibility.

Tell you what- go look up some books on how to think like an intelligent person, and maybe you'll start adapting to an intelligent mode of thought.

In other words, your reply is ignorant. It's not that you disagree. It's that you think you disagree because of reasons that have nothing to do with anything, and for some reason you feebly associate your backwards opinion with the reality of the situation.

Again, I hate people like you.

What?

Aletheiacracy1 votes

It's simple: You were born to wipe drool off toilet seats. There's nothing wrong with it, you're just clearly not a thinker.

Jamaree1 votes

{quoted}

It's simple: You were born to wipe drool off toilet seats. There's nothing wrong with it, you're just clearly not a thinker.

Ok, but my statements are still true.

If you want to make his Q better, it needs a nerf, it's the fastest MS increase in the game especially in comparison to it's CD compared to every other one.

By making the opponents do less damage during his E and R, you would be hurting his damage with his W because he wants to be hit, he wants people to do damage to him, and again, if the opponent team is using CC, damage, everything on planet earth to just keep Rammus away, then your team should be winning because they aren't taking damage, not sure where any of my statements are wrong.

Ragnaveil1 votes

So overload a kit to make them better....smart. How about damage as a whole takes a hit to the knee and tanks are given actual tank stats.

Aletheiacracy1 votes

AND return Rammus to his original state and stop letting Yas players dictate the whole game

Ragnaveil1 votes

Since when have they been dictating the game lately?

Salvor Hardın1 votes

Hello, here Main Rammus 900k, what you put is absurd, Rammus needs some improvements, there's no doubt about that, but what you propose doesn't make sense, it's like Yasuo's video where he threw 3 tornadoes and the wall was 360 degrees. When you propose an improvement, you should also weaken something in the kit so as not to leave it broken.

Personally I think they should rework Thornmail, and remove the cold steel passive.

Aletheiacracy1 votes

I have over 3 mil lifetime exp with Rammus so you're not an authority buddy.

And frankly I disagree with the logic "improvements need additional weaknesses" because Rammus' current kit is a complete nerf from the original without any additional improvements being made. oh.. except buffing his DANCE SPEED. What a way to piss in our Cheerios. Honestly, increasing dance speed is all the proof we need-- the rework is a joke and the people responsible don't actually care about Rammus.

I'm proposing basically 2 things: Revert Rammus to his original state Bring something more to his Ultimate that makes it useful

If you think Rammus has a useful Ult you've never been Ulted by a Sylas and watch as a trash can concept uses your Ult better than you do.

Aletheiacracy1 votes

If Rammus Q wants to be a CHANNEL then it needs to work like Sonic the Hedgehog where you charge up then release. It's naïve to say a mobile champion is CHANNELING when they're already casting the ability.

The paradox alone is a joke and shows how little Riot cares about balancing. Then you have champs like Zoe spamming summoner spells- and that would be fine if enemies could step on the spell bubbles to prevent her from having them.. You can step out bard shrines and poppy shields and zac puddles.. which do nothing as close to crazy as spamming redemptions and flashes.

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