[{quoted}](name=A Vitriolic Cat,realm=NA,application-id=3ErqAdtq,discussion-id=le43rE6k,comment-id=000b0000000100010000,timestamp=2015-12-01T04:29:26.590+0000)
but no, she wouldn't be. Sona contributes TONS of utility with her powerchords and auras - overlooking them is pretty silly. I honestly think that Sona's ultimate is a fairly weak ability in comparison - the stun is obviously strong, but as far as actual teamfight contribution AoE shields with windspeaker's is really a lot more (especially with high CDR to keep it up often). I also think if her ultimate wasn't a stun her other abilities could be better.
They're technically supports too, but there's a good reason no one's singing their praises.
Truth is, supports are extremely important when it comes to making plays come together. You need HARD CC to make that happen, either on offense or defense, and lacking quick hard cc in your ENTIRE KIT makes you a shitty support. You can't name a single support of value that doesn't have hard cc, and I don't think you can name a single squishy support that doesn't have a some sort of hard cc that can hit multiple opponents. Yea, Sona's power budget is largely invested in her aoe stun, but without that stun, her whole kit would be shit and WAY too dependent on stacking up numbers. Besides...what on Earth would one replace it with? Don't say a Karma-esque ult, because Karma herself suffers from her kit being the way it is now. And just now rereading the thread a bit...trading her aoe stun for a single-target 80% slow completely destroys Sona's ability to synergize with team-fighting comps, which is technically is supposed to be her favorite type of comp.
You keep going on about her power budget in her ult, but her ult is actually necessary to her value as a whole, so why bother pointing it out?